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Is there any other way to restore or log filenames of this game engine files to their hashed filenames and folders under Data/Common and Data/WinDX11 using frida or any other tool to get the filename list from the embedded exe file so as to see which format does the engine use for models, sounds and sprites e.t.c cuz the old method used here for getting them didn't work at all... Sample files (Unzip the .tar file using 7-zip) Screenshots:
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