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  1. Hi, I'm the dude of the Reckless Getaway 2 .bar files thread. Again asking for some help after the script given by Thieft1987. After some search, i find that Pixelbite has his own game engine called BITE, used by all of their games since Space Marshals 2. The thing is that after used the script for the game .bar files there are more files wich, honestly, is a bit confusing what kind of content could contain. .pvr files seems like a textures container but with .plt, scene.pxc and specially .pxc files i don't know which kind of resource containers could be. While .pxc files looks like a model container, there are files that references physics, debug menus and entire maps. Currently, my interest is in extracting textures to find unused content and some other things. I will attach samples of each of the file formats mentioned. Any help is welcomed! plt & pvr.zip pxc.zip scene.pxc.zip
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