Vonzy Posted September 15 Share Posted September 15 Please help, I want to localize the game Crisis Core Final Fantasy 7 Reunion, but I don't know how to open the pak. file, and can anyone help me find the localization file for the game? Link to comment Share on other sites More sharing options...
EmOo Posted September 15 Share Posted September 15 1. Export file. https://fmodel.app 2. .locres(maybe locres file,Unfortunately, I can't see the game files.) export/import https://github.com/amrshaheen61/UE4LocalizationsTool 3.repack .pak file https://github.com/trumank/repak 4.Done/test. (https://ukrainizer.netlify.app/#ue) Link to comment Share on other sites More sharing options...
zerlkung Posted September 15 Share Posted September 15 (edited) CCFF7r text and font store in discimg.pkg and system.bin inside .pak pakchunk1-WindowsNoEditor pakchunk2-WindowsNoEditor Edited September 15 by zerlkung Link to comment Share on other sites More sharing options...
Vonzy Posted September 16 Author Share Posted September 16 9 hours ago, zerlkung said: Penyimpanan teks dan font CCFF7r di discimg.pkg dan system.bin di dalam .pak pakchunk1-WindowsTanpaEditor pakchunk2-WindowsTanpaEditor I have followed the steps above but the pakchunk file. it can't be opened/accessed, is the file locked or what? Link to comment Share on other sites More sharing options...
zerlkung Posted September 16 Share Posted September 16 12 hours ago, Vonzy said: I have followed the steps above but the pakchunk file. it can't be opened/accessed, is the file locked or what? Maybe you need set aes key for this game. Can find in AES Keys Collection Link to comment Share on other sites More sharing options...
Indra881 Posted September 17 Share Posted September 17 I unpacked the "discimg" and "system" with NXGameScripts/Crisis Core Final Fantasy VII Reunion at main · masagrator/NXGameScripts · GitHub but there are a few more file types. .atel .fbt .dat .mbd .gt and a couple of other file types. How can I edit these? Link to comment Share on other sites More sharing options...
EmOo Posted September 18 Share Posted September 18 On 9/16/2024 at 3:06 AM, Vonzy said: I have followed the steps above but the pakchunk file. it can't be opened/accessed, is the file locked or what? 0x277041CBB2888087611DB5CBFEA119462920E1F67092C87E87825725E38B320F 5.5 no 4.8 (?) Link to comment Share on other sites More sharing options...
Vonzy Posted September 18 Author Share Posted September 18 19 hours ago, Indra881 said: Saya membongkar "discimg" dan "system" dengan NXGameScripts/Crisis Core Final Fantasy VII Reunion di main · masagrator/NXGameScripts · GitHub tetapi ada beberapa jenis berkas lagi. .atel .fbt .dat .mbd .gt dan beberapa jenis file lainnya. Bagaimana cara mengeditnya? How do I use the Python script to unpack the "discimg" and "system" files? I still don't understand this Link to comment Share on other sites More sharing options...
Vonzy Posted September 24 Author Share Posted September 24 On 9/18/2024 at 6:07 AM, Indra881 said: I unpacked the "discimg" and "system" with NXGameScripts/Crisis Core Final Fantasy VII Reunion at main · masagrator/NXGameScripts · GitHub but there are a few more file types. .atel .fbt .dat .mbd .gt and a couple of other file types. How can I edit these? Can you send the file "atel. fbt. dat. mbd. gt maybe you can use that tool https://github.com/Yoti/psp_cc-ffvii/tree/master/ccff7pkg Link to comment Share on other sites More sharing options...
Myoui Mina Posted October 1 Share Posted October 1 (edited) On 24/9/2024 at 19.40, Vonzy said: Bisakah Anda mengirim file "atel.fbt.dat.mbd.gt" mungkin Anda bisa menggunakan alat itu https://github.com/Yoti/psp_cc-ffvii/tree/master/ccff7pkg I'm sorry, because the "Atel" & "Mbd" files are too large, I sent the link below. So that someone can help open the file. https://www.mediafire.com/file/rhk83hfdczjxtrr/Crisis_Core_Final_Fantasy.rar/file Edited October 1 by Myoui Mina Link to comment Share on other sites More sharing options...
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