Members Gynesh Murati Posted March 10 Members Posted March 10 1 hour ago, emre191903 said: anyone can send me this file game version: 1.0.9.0 gameresources_patch1_pc.resources Here Indiana.Jones.and.the.Great.Circle.Premium.Edition-InsaneRamZes.rar
Members The_Reaper_CooL Posted March 26 Members Posted March 26 (edited) Hey there people! I've been lurking these forums for years now, Zenhax and Xentax as well, but haven't shared my tools (mainly because there were already working solutions from other people). This whole community is about sharing your knowledge and tools (and I know some people who have tools for other games, but won't share it with the community). Because I've just created a working solution I'd thought it would be best to share it with you guys. This would be my first post here, but don't let that distract you 🙂 HOW IT WORKS: 1. First you need to open your GMAIL account and open a Google Colab page ( https://colab.research.google.com/ ). 2. Click on the "New Notebook" option. 3. You'll see a folder that contains files, click on it! You'll have to wait a few seconds before it connects to the server. 4. Once you see the file structure (like the "sample_data" folder), drag and upload your original "gameresources_patch1_pc.resources" and your modified "strings" file there. 5. If it's done, then on the top you can see a console with a play button. Insert the whole script I've sent you, then press the Play button. 6. After a few seconds the console / log on the bottom should say that it's finished, and on the left you'll see a file called "NEW_gameresources_patch1_pc.resources". 7. Download that file and insert it into your game folder, renaming and replacing the original one (make sure you create a backup of it). 8. Run the game and it should work with your new strings. EDIT: My script targets the English language files and replaces the strings there. If you want to replace another language's files (maybe because of the fonts), you can update the script's eb value. EN_US (original): eb = 0x3D858 AR_SA: eb = 0x3D8E8 DE_DE: eb = 0x3DA98 ES_ES: eb = 0x3DB28 ES_MX: eb = 0x3DD68 FR_FR: eb = 0x3D978 IT_IT: eb = 0x3DA08 JA_JP: eb = 0x3DCD8 KO_KR: eb = 0x3DFA8 PL_PL: eb = 0x3DC48 PT_BR: eb = 0x3DDF8 RU_RU: eb = 0x3DBB8 ZH_CN: eb = 0x3DF18 ZH_TW: eb = 0x3DE88 Have fun! EDIT 2: I've updated my script, so it will automatically download the file with the correct name once it's done patching it, and also I've created a patcher for the PS5 version (since the original tool was only working for the PC version). Note that the entries differ for the PS5 version, so you can't use the above "eb" values for it! script_ps5.py script_pc.py Edited March 29 by The_Reaper_CooL 3 1
chutuanpr0 Posted April 2 Posted April 2 On 3/26/2026 at 6:01 PM, The_Reaper_CooL said: Hey there people! I've been lurking these forums for years now, Zenhax and Xentax as well, but haven't shared my tools (mainly because there were already working solutions from other people). This whole community is about sharing your knowledge and tools (and I know some people who have tools for other games, but won't share it with the community). Because I've just created a working solution I'd thought it would be best to share it with you guys. This would be my first post here, but don't let that distract you 🙂 HOW IT WORKS: 1. First you need to open your GMAIL account and open a Google Colab page ( https://colab.research.google.com/ ). 2. Click on the "New Notebook" option. 3. You'll see a folder that contains files, click on it! You'll have to wait a few seconds before it connects to the server. 4. Once you see the file structure (like the "sample_data" folder), drag and upload your original "gameresources_patch1_pc.resources" and your modified "strings" file there. 5. If it's done, then on the top you can see a console with a play button. Insert the whole script I've sent you, then press the Play button. 6. After a few seconds the console / log on the bottom should say that it's finished, and on the left you'll see a file called "NEW_gameresources_patch1_pc.resources". 7. Download that file and insert it into your game folder, renaming and replacing the original one (make sure you create a backup of it). 8. Run the game and it should work with your new strings. EDIT: My script targets the English language files and replaces the strings there. If you want to replace another language's files (maybe because of the fonts), you can update the script's eb value. EN_US (original): eb = 0x3D858 AR_SA: eb = 0x3D8E8 DE_DE: eb = 0x3DA98 ES_ES: eb = 0x3DB28 ES_MX: eb = 0x3DD68 FR_FR: eb = 0x3D978 IT_IT: eb = 0x3DA08 JA_JP: eb = 0x3DCD8 KO_KR: eb = 0x3DFA8 PL_PL: eb = 0x3DC48 PT_BR: eb = 0x3DDF8 RU_RU: eb = 0x3DBB8 ZH_CN: eb = 0x3DF18 ZH_TW: eb = 0x3DE88 Have fun! EDIT 2: I've updated my script, so it will automatically download the file with the correct name once it's done patching it, and also I've created a patcher for the PS5 version (since the original tool was only working for the PC version). Note that the entries differ for the PS5 version, so you can't use the above "eb" values for it! script_ps5.py 2.61 kB · 5 downloads script_pc.py 2.62 kB · 6 downloads you have help me find eb value?
Members The_Reaper_CooL Posted April 2 Members Posted April 2 3 hours ago, chutuanpr0 said: you have help me find eb value? It should work for the PC version, for the PS5 version you'll have to find it yourself, because I don't have the PS5 version of the game. 1
chutuanpr0 Posted April 2 Posted April 2 5 hours ago, The_Reaper_CooL said: It should work for the PC version, for the PS5 version you'll have to find it yourself, because I don't have the PS5 version of the game. https://vikingfile.com/f/RiMgHJGlJ4 I'm sending you the PS5 file. Could you please guide me on how to find the eb value? I still don't understand what the eb value is, whether it's an offset containing the language or something else.
chutuanpr0 Posted April 3 Posted April 3 On 3/26/2026 at 6:01 PM, The_Reaper_CooL said: Hey there people! I've been lurking these forums for years now, Zenhax and Xentax as well, but haven't shared my tools (mainly because there were already working solutions from other people). This whole community is about sharing your knowledge and tools (and I know some people who have tools for other games, but won't share it with the community). Because I've just created a working solution I'd thought it would be best to share it with you guys. This would be my first post here, but don't let that distract you 🙂 HOW IT WORKS: 1. First you need to open your GMAIL account and open a Google Colab page ( https://colab.research.google.com/ ). 2. Click on the "New Notebook" option. 3. You'll see a folder that contains files, click on it! You'll have to wait a few seconds before it connects to the server. 4. Once you see the file structure (like the "sample_data" folder), drag and upload your original "gameresources_patch1_pc.resources" and your modified "strings" file there. 5. If it's done, then on the top you can see a console with a play button. Insert the whole script I've sent you, then press the Play button. 6. After a few seconds the console / log on the bottom should say that it's finished, and on the left you'll see a file called "NEW_gameresources_patch1_pc.resources". 7. Download that file and insert it into your game folder, renaming and replacing the original one (make sure you create a backup of it). 8. Run the game and it should work with your new strings. EDIT: My script targets the English language files and replaces the strings there. If you want to replace another language's files (maybe because of the fonts), you can update the script's eb value. EN_US (original): eb = 0x3D858 AR_SA: eb = 0x3D8E8 DE_DE: eb = 0x3DA98 ES_ES: eb = 0x3DB28 ES_MX: eb = 0x3DD68 FR_FR: eb = 0x3D978 IT_IT: eb = 0x3DA08 JA_JP: eb = 0x3DCD8 KO_KR: eb = 0x3DFA8 PL_PL: eb = 0x3DC48 PT_BR: eb = 0x3DDF8 RU_RU: eb = 0x3DBB8 ZH_CN: eb = 0x3DF18 ZH_TW: eb = 0x3DE88 Have fun! EDIT 2: I've updated my script, so it will automatically download the file with the correct name once it's done patching it, and also I've created a patcher for the PS5 version (since the original tool was only working for the PC version). Note that the entries differ for the PS5 version, so you can't use the above "eb" values for it! script_ps5.py 2.61 kB · 6 downloads script_pc.py 2.62 kB · 10 downloads script_pc support is verions games??
Members The_Reaper_CooL Posted April 4 Members Posted April 4 The PC script supports the latest version of the game that has the DLC. Here are the PS5 eb values, I haven't tested them, I just "guesstimated" based on the PC version and the PS5 version's eb values. EN_US 0x3CFE8 AR_SA 0x3D078 FR_FR 0x3D108 IT_IT 0x3D198 DE_DE 0x3D228 ES_ES 0x3D2B8 RU_RU 0x3D348 PL_PL 0x3D3D8 JA_JP 0x3D468 ES_MX 0x3D4F8 PT_BR 0x3D588 ZH_TW 0x3D618 ZH_CN 0x3D6A8 KO_KR 0x3D738
chutuanpr0 Posted April 5 Posted April 5 On 4/4/2026 at 3:51 PM, The_Reaper_CooL said: The PC script supports the latest version of the game that has the DLC. Here are the PS5 eb values, I haven't tested them, I just "guesstimated" based on the PC version and the PS5 version's eb values. EN_US 0x3CFE8 AR_SA 0x3D078 FR_FR 0x3D108 IT_IT 0x3D198 DE_DE 0x3D228 ES_ES 0x3D2B8 RU_RU 0x3D348 PL_PL 0x3D3D8 JA_JP 0x3D468 ES_MX 0x3D4F8 PT_BR 0x3D588 ZH_TW 0x3D618 ZH_CN 0x3D6A8 KO_KR 0x3D738 not work ps5 🙂 crash
Members The_Reaper_CooL Posted April 5 Members Posted April 5 1 hour ago, chutuanpr0 said: not work ps5 🙂 crash Like I've said I don't have the PS5 version of the game (the PS5 version of the script was made with another person's help). If someone has the time and patience (and of course the PS5 version's files and a method to test it) I'm sure they'll come up with a solution.
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