Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.

Mass Effect Andromeda

Featured Replies

  • Author
  • Localization

paulscottttt, posted Fri Apr 14, 2017 9:44 pm (22218)


warrantyvoider wrote:
paulscottttt wrote:
i'll be the noob here.

how to you launch the browser?
i just get a pop up then nothing. log is empty.


how about you say what you did and what the popup said?


just a standard run as ad'
  • Replies 674
  • Views 109
  • Created
  • Last Reply

Top Posters In This Topic

  • Author
  • Localization

warrantyvoider, posted Fri Apr 14, 2017 9:51 pm (22219)


paulscottttt wrote:
just a standard run as ad'


im honestly sorry, I dont know what happened, but the upload was indeed somehow corrupted, so thanks for testing and reporting! I reuploaded it now, and this should work. Please redownload and sry again

greetz
  • Author
  • Localization

paulscottttt, posted Fri Apr 14, 2017 10:01 pm (22220)


warrantyvoider wrote:
paulscottttt wrote:
just a standard run as ad'


im honestly sorry, I dont know what happened, but the upload was indeed somehow corrupted, so thanks for testing and reporting! I reuploaded it now, and this should work. Please redownload and sry again

greetz


no worries. i'll await the reupload :)
  • Author
  • Localization

warrantyvoider, posted Fri Apr 14, 2017 10:16 pm (22221)


so I added try/catch and log output for this problem, this way it always starts, but...

...the problem is the plugin system! the exact error is

Code:
Could Not Load Assembly: Operation not Supported (Exception from HRESULT: 0x80131515)


that means the file is not trusted! ive never seen this before, its byte exact the same files, but if you download them, windows marks them as unsecure! wtf!? so the solution is to goto plugin folder and click on the plugins, open properties and "unblock them"

Image

http://www.chilkatforum.com/questions/8 ... 0x80131515

greetz

EDIT: to be sure, readded it here again
EDIT2:
a first test with data of different size shows that you also have to edit the toc/sb data to reflect the new size. for now this has to be done per hand, but I will automate it
Image
  • Author
  • Localization

coursepitch, posted Sat Apr 15, 2017 3:35 am (22224)


i'm probably missing something completely obvious but how do i load the game files into the tool?
  • Author
  • Localization

Renmiri, posted Sat Apr 15, 2017 5:44 am (22225)


coursepitch wrote:
i'm probably missing something completely obvious but how do i load the game files into the tool?


If it is like Voider's other Explorer when you open it you point to the game .exe file and the tool does the rest
  • Author
  • Localization

OClear, posted Sat Apr 15, 2017 5:53 am (22226)


coursepitch wrote:
i'm probably missing something completely obvious but how do i load the game files into the tool?


Right-click on FS, select load FS, select your game executable file.

I have a question myself. I keep getting this warning because I don't have full game installed:
"initFS not found, this means embargo content can not be decrypted!"

In simple terms, what is "embargo content" and why should I care ?
  • Author
  • Localization

warrantyvoider, posted Sat Apr 15, 2017 9:58 am (22231)


OClear wrote:
I have a question myself. I keep getting this warning because I don't have full game installed:
"initFS not found, this means embargo content can not be decrypted!"

In simple terms, what is "embargo content" and why should I care ?


somehow they invented that word for stuff in the VFS that is extra encrypted, by the comment they left in initFSs config file about this, its to prevent players of the trial to access content of the full version or other languages than their own , or so, dunno. so its encrypted content, and if you dont have the initFS file, you can not preview, export or import those content, it will just show up as empty, that would f.e. mean the texttables...


in other news, a friend found a bug when importing, thats definitly my fault (decrypted data had the padding left appended, and compression had a bug with special sizes...), so here the new fixed version, new stuff will come later...

Release.rar

  • Author
  • Localization

katzsmile, posted Sat Apr 15, 2017 10:08 am (22232)


WV can you make "saving hex preview to file" into right-click menu in tree view and keep resource name as filename? also can we have mass file extraction with folder structure keep intact? And ebx to xml or text and back please.
  • Author
  • Localization

warrantyvoider, posted Sat Apr 15, 2017 11:01 am (22233)


yes I can, and no I wont. a) this is by far not my main concern right now, maybe if I get around to, yeah, why not b)those simple things should be done with a plugin, I cant code everything at once and c) sure maybe, if I dont loose interest in the next 2 years and ppl starting doing something else than complaining and requesting more... let me get the basics, the filesystem handling done and right, before I spend a second about the content, there is still things to do for general importing and I already code as fast as I can (including testing, researching and comparing with others, this takes time)

EDIT: I just found out I can simply move embargo (encrypted content) to the normal sha1 list of the cat and game loads it fine, so I will rewrite my code to do that instead of trying to reencrypt the data
  • Author
  • Localization

warrantyvoider, posted Sat Apr 15, 2017 2:39 pm (22236)


ok, new version...

it includes a sha1 locator, to know which files to backup
Image

you can reach it from anywhere in the main context menu
Image

and you can get the sha1 now by copying it out of the structure view tree, added an option there
Image

now you can export from main context menu too and it will know its name. it also now shows where the object came from
for this the format of the snapshots had to change! please update your snapshots, the old ones wont load!
Image

changes:
-sha1 locator
-export with name, location preview
-import over encrypted content now works by adding it to the normal, unencrypted list, which means you can import data without having initfs, but you still cant export
-toc/sb files DO NOT get update yet, this still has to be done per hand, its what I wanna do next. Luckily the size fields store their integers uncompressed, so no need to recompile the entire thing^^

greetz

Release.rar

  • Author
  • Localization

sheperdpie, posted Sat Apr 15, 2017 4:46 pm (22238)


My thanks and admiration guys, a few weeks and you're already making progress...

Will this tool allow to add casual outfits? Say to use the under armor outfit seen in the trailer (when ryder meets sloane) as a standard outfit?
  • Author
  • Localization

griggs111, posted Sat Apr 15, 2017 4:56 pm (22239)


michalss wrote:
warrantyvoider wrote:
michalss wrote:
Thank you a lot WV and Rick it works like charm :)..

np, any screenshots? trying import today too...



Here you go :)

Image


OMG! :O
Can you share with me step-by-step how did you do this?
I would really appreciate it! ;)
  • Author
  • Localization

paulscottttt, posted Sat Apr 15, 2017 5:06 pm (22240)


can textures or models be edited and ported back to t he game?
  • Author
  • Localization

y3804, posted Sat Apr 15, 2017 6:03 pm (22241)


paulscottttt wrote:
can textures or models be edited and ported back to t he game?


Yes, you can export a res, then import it back
  • Author
  • Localization

y3804, posted Sat Apr 15, 2017 7:04 pm (22243)


I attached AnselSDK64 BCrypt bypass to this post if anyone needs it. Update: April 24th, 2017 : now included in the github distribution https://github.com/zeroKilo/MEAExplorerWV
check newer tutorials on how to install this (simply drag/drop both dlls into your install dir, make sure both are unblocked)

AnselSDK64_BCryptSigBypass_By_WV.zip

  • Author
  • Localization

michalss, posted Sat Apr 15, 2017 7:26 pm (22245)


WV can you please attach source for AnselSDK? I mean latest one .. thx
  • Author
  • Localization

warrantyvoider, posted Sat Apr 15, 2017 8:05 pm (22246)


I already did a few pages back, just google minhook64, its not hard to implement
  • Author
  • Localization

sheperdpie, posted Sat Apr 15, 2017 9:16 pm (22247)


y3804 wrote:
I made a simple tutorial on how to mod demo of my Out-of-Bounds mod for multiplayer

Watch if you need to learn how to mod!


https://www.youtube.com/watch?v=yb3lyBEle2o

I attached AnselSDK64 BCrypt bypass to this post if anyone needs it


Thanks y, the video was very helpful for me to start understanding.

So say I wish to change a casual outfit (the leather one) with the underarmor I need to
1 find the meshes and textures of the underarmor,
2 Export them and save them in a folder
3 Find the meshes and textures of the leather outfit
4 Import the underarmor meshes and textures.

Am I on the right track?
  • Author
  • Localization

sheperdpie, posted Sat Apr 15, 2017 11:40 pm (22248)


y3804 wrote:
I made a simple tutorial on how to mod demo of my Out-of-Bounds mod for multiplayer

Watch if you need to learn how to mod!


https://www.youtube.com/watch?v=yb3lyBEle2o

I attached AnselSDK64 BCrypt bypass to this post if anyone needs it


Brill! Thanks guys, it actually worked at the first try. I'll start the second playtru tonight with the underarmor outfit...
  • Author
  • Localization

y3804, posted Sun Apr 16, 2017 5:18 am (22250)


sheperdpie wrote:

Brill! Thanks guys, it actually worked at the first try. I'll start the second playtru tonight with the underarmor outfit...


glad you sorted it out :)
  • Author
  • Localization

michalss, posted Sun Apr 16, 2017 6:06 am (22251)


michalss wrote:
WV can you please attach source for AnselSDK? I mean latest one .. thx



So that was it you post as first one? But in the source there was nothing in it really. I was asking for latest one..
  • Author
  • Localization

tommyturd, posted Sun Apr 16, 2017 6:11 am (22252)


sheperdpie wrote:
y3804 wrote:
I made a simple tutorial on how to mod demo of my Out-of-Bounds mod for multiplayer

Watch if you need to learn how to mod!


https://www.youtube.com/watch?v=yb3lyBEle2o

I attached AnselSDK64 BCrypt bypass to this post if anyone needs it


Brill! Thanks guys, it actually worked at the first try. I'll start the second playtru tonight with the underarmor outfit...


If you could post a small guide on how you did that, that would really appreciated! This is what I've been trying to do, but can't quite figure it out.

*Edit*
To clarify, I tried search through the TOC tree for the relevant underamor's/casual clothing options, but not sure which items correspond to which underamor/casual outfit.
  • Author
  • Localization

Rick, posted Sun Apr 16, 2017 7:39 am (22253)


tommyturd wrote:
If you could post a small guide on how you did that, that would really appreciated! This is what I've been trying to do, but can't quite figure it out.

*Edit*
To clarify, I tried search through the TOC tree for the relevant underamor's/casual clothing options, but not sure which items correspond to which underamor/casual outfit.
There is no casual outfit for underarmor. You might be able to create one as a new item, but on its own, it does not exist.
  • Author
  • Localization

sheperdpie, posted Sun Apr 16, 2017 7:52 am (22254)


y3804 wrote:
sheperdpie wrote:

Brill! Thanks guys, it actually worked at the first try. I'll start the second playtru tonight with the underarmor outfit...


glad you sorted it out :)



edit: double posting
Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.