SK91 Posted February 2 Posted February 2 (edited) I've managed to make the car select and such display with their correct unit measurements, but I couldn't find a way to get the imperial units to change to metric by swapping around regional files (All of which are included in the NTSC release between US/JP/FR/GER including executables for every region which work as they should) to that end I realized that the key to changing the units in game is in the xbe ( game executable) but I just don't know how to find the toggle since I can't read most of it Wreckless The Yakuza Missions US and JP xbe.7z Edited February 2 by SK91
SK91 Posted February 2 Author Posted February 2 I found this in IDA Pro, I have no idea how to use it, but it seems to explain slightly more 1
Thief1987 Posted February 5 Posted February 5 On 2/2/2025 at 10:29 PM, SK91 said: I found this in IDA Pro, I have no idea how to use it, but it seems to explain slightly more If you need metric branch then going by the scheme you just need to nop conditional jump in the block above 1
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