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Avowed .uasset localization files


Go to solution Solved by PlounchBoy,

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Posted (edited)

No, my friend, I meant that if there is a solution to the problem, you will find it with you. I was just kidding you.

Edited by wolf1987
Posted (edited)

No, my friend, I meant that if there is a solution to the problem, you will find it with you. I was just kidding you.

Edited by wolf1987
Posted (edited)

No, my friend, I meant that if there is a solution to the problem, you will find it with you. I was just kidding you.

Edited by wolf1987
  • Like 1
  • Solution
Posted (edited)

1-Extract the text_en uasset file with retoc. This will also create the uexp extension (instructions for use on the github page)
2-drag the uasset and uexp file to the ue4loc tool and the texts will appear.
3-important point; pay close attention to the symbols and codes, otherwise there will be problems when packaging and it will not work.
4-Pack uasset and uexp files again with retoc or similar packaging tool.




Here it is for those who can't get it out with uexp; Text.zip

Edited by PlounchBoy
Posted (edited)
34 minutes ago, PlounchBoy said:

1-text_en uasset file with uexp.
2-drag the uasset and uexp file to the ue4loc tool and the texts will appear.
3-important point; pay close attention to the symbols and codes, otherwise there will be problems when packaging and it will not work.
4-Pack uasset and uexp files again with retoc or similar packaging tool.
 




Here it is for those who can't get it out with uexp; Text.zip

But why the total number of non-empty lines in your file doesn't match the number of non-empty lines in the .json file?

And I understand the number of symbols cannot be exceeded?

Edited by greku
Posted
34 minutes ago, PlounchBoy said:

1-text_en uasset file with uexp.
2-drag the uasset and uexp file to the ue4loc tool and the texts will appear.
3-important point; pay close attention to the symbols and codes, otherwise there will be problems when packaging and it will not work.
4-Pack uasset and uexp files again with retoc or similar packaging tool.
 




Here it is for those who can't get it out with uexp; Text.zip

How did you extract the files so that you got uexp+uasset format?

Posted
9 minutes ago, N o o B said:

How did you extract the files so that you got uexp+uasset format?

with retoc

22 minutes ago, greku said:

But why the total number of non-empty lines in your file doesn't match the number of non-empty lines in the .json file?

And I understand the number of symbols cannot be exceeded?

Try extracting it as a normal text document with the ue4loc tool ?

Posted
1 hour ago, PlounchBoy said:

with retoc

Try extracting it as a normal text document with the ue4loc tool ?

I had some error, re-exported and all lines exist. Thanks

Posted (edited)
3 hours ago, Franco said:

Hi mate, what command should we use to extract files in uexp+uasset format?

to-legacy is for extracting
to-zen is for packing

.\retoc.exe to-legacy "D:\Avowed\Alabama\Content\Paks" C:\Users\BLABLA\Downloads\avowed --filter "Text_enus.uasset" filter to extract only that one asset



.\retoc.exe to-zen --version UE5_3 C:\Users\BLABLA\Downloads\avowed C:\Users\BLABLA\Downloads\avowed\z_test_P.utoc
 

 

13 hours ago, dasjor said:

 

What is the solution?

223.png

Above I explained why and there are all the necessary instructions, just read carefully and pay attention to the translation.

Edited by PlounchBoy
  • Like 2
Posted (edited)
On 2/16/2025 at 2:34 PM, PlounchBoy said:

1- استخرج ملف text_en uasset باستخدام retoc. سيؤدي هذا أيضًا إلى إنشاء امتداد uexp (تعليمات الاستخدام على صفحة github)
2- اسحب ملفي uasset وuexp إلى أداة ue4loc وستظهر النصوص.
3- نقطة مهمة؛ انتبه جيدًا للرموز والأكواد، وإلا ستكون هناك مشاكل عند التعبئة ولن تعمل.
4- قم بتعبئة ملفات uasset وuexp مرة أخرى باستخدام retoc أو أداة تعبئة مماثلة.


I changed the language but how do I compile it and add it to the game files. I'm sorry but I'm new and I want to learn it's important to me 

Is it collected by this program UnrealPak ?
وهنا هو لأولئك الذين لا يستطيعون الحصول عليه مع uexp؛ نص.zip

 

Edited by dasjor

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