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  • 4 months later...
Posted (edited)
On 6/24/2025 at 11:34 AM, Dipzzzy said:

have you tried from Remastered tools or Miles Morales ?

x

 

Edited by Ameer
Posted
On 7/5/2025 at 2:01 AM, MrIkso said:

Hi, try my fork https://github.com/MrIkso/InsomniacArchive
I was able to read the file successfully, but I don't know if the file will be packed correctly so that the game can see it. In archives builded app and extracted strings.

SpidermanLocalizationTool_fix.zip 236.54 kB · 26 downloads localization_all.localization.zip 1.3 MB · 30 downloads

Hi @MrIkso. Can you guide me to use it for spider man miles morales game? I have already to install this.
image.thumb.png.cad488702922d71b8519609e7ba4d3c9.png

Posted
On 7/15/2025 at 4:46 AM, CC9x said:

Hi @MrIkso. Can you guide me to use it for spider man miles morales game? I have already to install this.
image.thumb.png.cad488702922d71b8519609e7ba4d3c9.png

use cmd line 

SpidermanLocalizationTool.exe export <Localization file> <out csv file>

 

Posted
11 hours ago, Ameer said:

import how?

No, I haven't looked into it. I tried to implement something there, it seemed to work, but I wasn't sure.

Posted
6 hours ago, MrIkso said:

No, I haven't looked into it. I tried to implement something there, it seemed to work, but I wasn't sure.

it doesn't works

Posted
13 hours ago, MrIkso said:

No, I haven't looked into it. I tried to implement something there, it seemed to work, but I wasn't sure.

I see your script @MrIkso can run this file to csv
image.thumb.png.c98ca3c4b93acea4b065d840992467fb.png

But when I extract folder localization from Spider Man M PS4, I can't export those file. 
Can modify your's script to read these files. Or do we have any tool to export from ps4 asset_archive file?
image.thumb.png.d6e723e8839abe7fc862026f67ba2f4e.png
image.thumb.png.06ae91161fd428a1b9db09ef13e328be.png

This is error when I try to export them
image.thumb.png.782da1f614c44a086ddd757eca7a929c.png

This is example file
example.zip

Posted
14 hours ago, Ameer said:

how to import? what type in cmd

SpidermanLocalizationTool.exe import <original localization file> <your csv file> <new localization file> 

Posted
10 hours ago, MrIkso said:

SpidermanLocalizationTool.exe import <original localization file> <your csv file> <new localization file> 

SpidermanLocalizationTool.exe import localization_all.localization ameer.csv localization_all_new.localization
Loaded 0 strings from ameer.csv
Imported 0 strings and saved to localization_all_new.localization

not worked

Posted
14 hours ago, Ameer said:

SpidermanLocalizationTool.exe import localization_all.localization ameer.csv localization_all_new.localization
Loaded 0 strings from ameer.csv
Imported 0 strings and saved to localization_all_new.localization

not worked

It's probably all about the structure, try not to break the structure, try to keep the file path correct for each package..

Posted (edited)
17 hours ago, Ameer said:

Imported 0 strings and saved to

It says if csv not changed, idk it not me feature, and i see it not fully finished, but if file creates - it's good. You must try if file reads in game.

Edited by MrIkso

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