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Gran Turismo Sport (GTS / GT7) model tools

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aspec7878, posted Mon Dec 24, 2018 2:21 pm (41606)


Will there be an tools update for an earlier version of GTS?
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id-daemon, posted Mon Dec 24, 2018 4:31 pm (41608)


why ?
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aspec7878, posted Tue Dec 25, 2018 3:41 pm (41627)


in the latest version of the GTS because there are more cars.
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id-daemon, posted Wed Dec 26, 2018 3:14 pm (41643)


i think this tool will work with latest version of GTS
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verde57, posted Thu Dec 27, 2018 8:57 am (41663)


How do I increase the number of poly faces on those models with tessellation and save it as a OBJ?
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verde57, posted Sat Dec 29, 2018 10:15 am (41696)


GT6 rip ability would be nice :lol:
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verde57, posted Fri Dec 20, 2019 12:44 pm (52704)


any new versions of GTS which can be ripped?
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id-daemon, posted Mon Jan 27, 2020 4:37 pm (53541)


New version added. This new GTS_mdl_q.exe has additional features:
- fixes for crashes with some maps
- SMD skeleton output
- tesselation meshes output in quads (in OBJ file only!):

Image

Image

p.s. these quads are not proper quads, just an attemps to build them from actual tesselation info, so may not work correct for all meshes
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Teancum, posted Mon Jan 27, 2020 11:15 pm (53544)


Does this by chance have the ability to do lower LODs? Lower definition meshes would be awesome in older games.

Regardless this is absolutely fantastic! Well done!
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wood5568, posted Fri Mar 20, 2020 5:33 pm (54825)


Is it possible to properly extract the SKY textures? I tried extracting the textures using the latest GTS_mdl executable but all of the extracted textures are black, I can see the sun on a few of them but the image is entirely black. I have attached the one PNG converted one below due to file size limits, but its the same when I view the dds in Photoshop.

Other info, I'm extracting the files from base v1.00 version atm.
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id-daemon, posted Fri Mar 20, 2020 5:56 pm (54827)


Original DDS is probably correct. You just convert it wrong. But since you didnt attach it, i can't check.
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id-daemon, posted Sat Mar 21, 2020 7:15 am (54840)


ok they are BC6 signed instead of usual unsigned

GTS_mdl.rar

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wood5568, posted Sat Mar 21, 2020 8:19 am (54841)


id-daemon wrote:
ok they are BC6 signed instead of usual unsigned

Its working now, thank you so much!
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RathmaN, posted Sun Mar 29, 2020 9:25 am (55325)


Hi, id-daemon! In your post about the new version in the screenshot of Toyota Crown Athlete G '13. This car is from 1.53 updates. Where did you get the game version above 1.14 updates, If not a secret. And by the way, will there be a fix for the version with the prefix _q. The program takes out the Quadrangles, it is instead of triangles and n-gons - holes. Thanks
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id-daemon, posted Sun Mar 29, 2020 10:29 am (55328)


The version with the prefix _q does not require any fixes. I made it because many people asked if it possible to get tesselation data somehow. This data is NOT n-gons. Its vertex sets for tesselation. The best that could be done with that data is to take 4 first vertices, which in most cases will make a quadrangle. If you have any other ideas, let me know though.
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RathmaN, posted Sun Mar 29, 2020 12:58 pm (55335)


Tessellation can be formed not only from quadrangles alone, but here I will not intervene, I did not understand how decryption works. But what about the GTS version you used to get the Toyota model?
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id-daemon, posted Sun Mar 29, 2020 1:21 pm (55336)


...
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RathmaN, posted Mon Mar 30, 2020 7:48 am (55361)


I don't want to distract you. If not difficult to share the link. I did not find anything. Everywhere they write that there is no hacking yet.
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id-daemon, posted Mon Mar 30, 2020 8:16 am (55363)


There's no link. Files cannot be shared in public.
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succha, posted Thu Apr 30, 2020 12:10 am (56405)


Hi !!
I got 1.14update PKG
then going to extract by gttool64 and ""gttool64 -u -i gt.idx -o GTS"" command.

but can not extract GTS vol files
this PKG has two vol files
gtui.vol
gtun.vol

how can I extract these two vol files??

Thanks !

****************************************************
I feel that I have resolved myself. .
I had to overwrite all the updates with the original game data. (Currently in progress)

I'm sure I can extract with it.

Thank you

****************************************************
I got it!!

Thanks
****************************************************

I expect a new pkg !!
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afsfas, posted Mon May 04, 2020 3:59 pm (56536)


Hi. How do we get the car names? carname.dat is probably encrypted.
BODY file contains no information.
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verde57, posted Fri Jun 12, 2020 10:08 am (57155)


Any updates on newer rippable game versions?
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id-daemon, posted Fri Jun 12, 2020 10:15 am (57156)


the above picture of cars taken in January is from latest update.
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RxDesu, posted Tue Jun 16, 2020 12:41 pm (57218)


Awesome tool, I just can't figure out how to use the .ASCII files to get the UVW mapping from the model.
Any help?
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