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The Incredible Hulk (2008) - quickbms script for index.ind to extract ARC

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AD010, posted Wed Jan 09, 2019 11:55 am (42073)


Please, make script for Incredible Hulk (index.ind) to extract ARC archives (PC and Xbox 360 versions)
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aluigi, posted Thu Jan 10, 2019 8:24 pm (42152)


Upload index.ind.
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AD010, posted Fri Jan 11, 2019 11:17 am (42176)


aluigi wrote:
Upload index.ind.
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AD010, posted Sat Jan 12, 2019 12:05 pm (42242)


aluigi wrote:
http://aluigi.org/bms/incredible_hulk_2008.bms

thank you, but script extracted unknown files without directories name (like Over the Headge : Datasetc, Textures, Models, Objects ... etc)
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Warthog1336, posted Sat Jan 12, 2019 12:12 pm (42244)


If I remember correctly, the original filenames don't exist for Over The Hedge. Maybe it's also the case with The Incredible Hulk.
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AD010, posted Sat Jan 12, 2019 12:12 pm (42245)


8533 files found in 48 seconds
coverage file 0 56 % 137044 241488 offset 000000d4
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AD010, posted Sat Jan 12, 2019 12:13 pm (42246)


Warthog1336 wrote:
If I remember correctly, the original filenames don't exist for Over The Hedge. Maybe it's also the case with The Incredible Hulk.

Script for Over the Headge work correct (index.ind) - extract folders with ARC archives names, but don't supported Incredible Hulk
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aluigi, posted Sun Jan 13, 2019 2:05 pm (42290)


There are no filenames in the archive.
The script correctly parses the whole index.ind file so there is nothing else to extract, the coverage of 56% means that some of the data archives have not been found:
Code:
Objects.arc
QuickDatas.arc
QDMetadatas.arc
PclEffects.arc
Actions.arc
Skeletons.arc
Models.arc
Havoks.arc
HavokMopps.arc
NavMeshes.arc
Animations.arc
Fonts.arc
Shaders.arc
ShaderEffects.arc
Textures.arc
Sounds.arc
PS2Sounds.arc
Samples.arc
AudioStreams.arc
Binaries.arc
TexStreams.arc
SurfaceDatas.arc
ToneMapCurves.arc
Datasets.arc
FmodProjects.arc
WaveBanks.arc
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AD010, posted Mon Jan 14, 2019 10:10 am (42329)


aluigi wrote:
There are no filenames in the archive.
The script correctly parses the whole index.ind file so there is nothing else to extract, the coverage of 56% means that some of the data archives have not been found:
Code:
Objects.arc
QuickDatas.arc
QDMetadatas.arc
PclEffects.arc
Actions.arc
Skeletons.arc
Models.arc
Havoks.arc
HavokMopps.arc
NavMeshes.arc
Animations.arc
Fonts.arc
Shaders.arc
ShaderEffects.arc
Textures.arc
Sounds.arc
PS2Sounds.arc
Samples.arc
AudioStreams.arc
Binaries.arc
TexStreams.arc
SurfaceDatas.arc
ToneMapCurves.arc
Datasets.arc
FmodProjects.arc
WaveBanks.arc

I have all this archives (without these game don't work), script extracted only 2-3 archives, most archives ignored. Please, download this game and test, for Over the Headge script (index.ind) extracted arhives to folders with names (for exsample DataSetc.arc to DataSetc, audiostr.arc to AudioString directory ...). Please add command to script for full extract all archives with directories name (you made this for Over the Headge) p.s. Sorry my Bad English (i live in Ukraine)
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aluigi, posted Mon Jan 14, 2019 12:45 pm (42333)


AD010 wrote:
I have all this archives (without these game don't work), script extracted only 2-3 archives, most archives ignored.

Can you upload a screenshot of the directory of the game where index.ind and these ARC files are located?
It's impossible that the script can't load the archives if they are there together with index.ind.

AD010 wrote:
Please add command to script for full extract all archives with directories name (you made this for Over the Headge)

Yes I completely forgot to add it.
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AD010, posted Mon Jan 14, 2019 4:24 pm (42346)


aluigi wrote:
AD010 wrote:
I have all this archives (without these game don't work), script extracted only 2-3 archives, most archives ignored.

Can you upload a screenshot of the directory of the game where index.ind and these ARC files are located?
It's impossible that the script can't load the archives if they are there together with index.ind.
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aluigi, posted Mon Jan 14, 2019 6:02 pm (42352)


Script 0.1.2.

The game uses 8.3 format for filenames truncating the longer ones.
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AD010, posted Mon Jan 14, 2019 7:41 pm (42360)


aluigi wrote:
Script 0.1.2.

The game uses 8.3 format for filenames truncating the longer ones.

Thank you, script work correct. Mission Complete :)
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Acewell, posted Tue Jan 15, 2019 2:11 am (42379)


eh i would just skip the ind file and extract the arc files directly
since they contain all needed info like file names, offsets and sizes. :)

this script tested on PC version only
Code:
# script for QuickBMS http://aluigi.altervista.org/quickbms.htm

get FOLDER basename
get TABLE_OFFSET long
goto TABLE_OFFSET
get FILES long
for i = 0     get UNK long
    get OFFSET long
    get SIZE long
    get NAME string
    get UNK2 long
    get UNK3 long
    string NAME p "%s\%s." FOLDER NAME
    log NAME OFFSET SIZE
next i



run this bms script on the *.txf files to change to dds files
Code:
# script for QuickBMS http://aluigi.altervista.org/quickbms.htm

idstring "TXFL"
get SIZE asize
get NAME basename
string NAME .dds
findloc OFFSET binary "\x44\x44\x53\x20"
math SIZE - OFFSET
log NAME OFFSET SIZE
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aluigi, posted Tue Jan 15, 2019 8:23 am (42389)


Acewell wrote:
eh i would just skip the ind file and extract the arc files directly

Oh, I didn't have the ARC sample so didn't know about it. Good info!
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AD010, posted Tue Jan 15, 2019 9:05 am (42392)


Do you have Incredible Hulk (2008) - version with Red Hulk character (GameStop exclusive), please rip / dump from DVD to your HDD and give me link to download (MEGA, Dropbox, Google Drive, Mediafire etc), i search it 10 years
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AD010, posted Tue Jan 15, 2019 10:31 am (42396)


aluigi wrote:
Acewell wrote:
eh i would just skip the ind file and extract the arc files directly

Oh, I didn't have the ARC sample so didn't know about it. Good info!

Please, add this command with file names (message from user Acewel) to your index.ind script
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aluigi, posted Tue Jan 15, 2019 4:25 pm (42403)


@AD010
Upload the smallest ARC file you have there.
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aluigi, posted Tue Jan 15, 2019 4:28 pm (42404)


AD010 wrote:
Do you have Incredible Hulk (2008) - version with Red Hulk character (GameStop exclusive), please rip / dump from DVD to your HDD and give me link to download (MEGA, Dropbox, Google Drive, Mediafire etc), i search it 10 years

This type of requests is NOT ALLOWED on the forum.
No models market and sharing, just research.
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Acewell, posted Tue Jan 15, 2019 7:50 pm (42414)


AD010 wrote:
add this command with file names to your index.ind script

no need really, you can extract all arc files at once with my script
and get the same results as the ind script except files will have names. :)
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AD010, posted Wed Jan 16, 2019 9:57 am (42433)


Acewell wrote:
AD010 wrote:
add this command with file names to your index.ind script

no need really, you can extract all arc files at once with my script
and get the same results as the ind script except files will have names. :)

Thank you, friend, please, convert all files to read format (like txf to dds for textures) : sounds, models, docs etc
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AD010, posted Wed Jan 16, 2019 10:05 am (42434)


aluigi wrote:
AD010 wrote:
Do you have Incredible Hulk (2008) - version with Red Hulk character (GameStop exclusive), please rip / dump from DVD to your HDD and give me link to download (MEGA, Dropbox, Google Drive, Mediafire etc), i search it 10 years

This type of requests is NOT ALLOWED on the forum.
No models market and sharing, just research.

give me link to topic this category on your site, i need it
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