Chillstream Posted March 16 Posted March 16 It took a long time to find the translation, and it turned out to be in the Start.umap file. by unpacking this file and replacing just one letter and after I packed it back using the unrealrezen utility, when I start the game in the menu, I get LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 5647] ObjectSerializationError: /Game/MapsEgypt/STARTe (0xD05DB1243AC94CB) /Game/MapsEgypt/STARTe (0xD05DB1243AC94CB) - Texture2D /Game/MapsEgypt/STARTe.STARTe:PersistentLevel.Landscape_0.Texture2D_3: Serial size mismatch: Expected read size 22392, Actual read size 22130 how to solve this problem?
Engineers Solution N o o B Posted March 16 Engineers Solution Posted March 16 (edited) 2 hours ago, Chillstream said: It took a long time to find the translation, and it turned out to be in the Start.umap file. by unpacking this file and replacing just one letter and after I packed it back using the unrealrezen utility, when I start the game in the menu, I get LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 5647] ObjectSerializationError: /Game/MapsEgypt/STARTe (0xD05DB1243AC94CB) /Game/MapsEgypt/STARTe (0xD05DB1243AC94CB) - Texture2D /Game/MapsEgypt/STARTe.STARTe:PersistentLevel.Landscape_0.Texture2D_3: Serial size mismatch: Expected read size 22392, Actual read size 22130 how to solve this problem? With this tool, you can create .locres from unzipped .uasset and .uexp files. https://github.com/VD42/UE4TextExtractor Or download and use this sample: UEXP_to_Locres.zip (Read the ReadMe.txt!) Edited March 16 by N o o B 1
Engineers N o o B Posted March 16 Engineers Posted March 16 32 minutes ago, Chillstream said: Thanks, it worked. I'm happy for him. Please mark my answer as a solution. 🙂
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