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Hello,

So I'm a mod developer for MHGU and I'm struggling with converting the game's lmt file (which are the animation files) into a blender format ie .glb. Currently right now PredatorCZ's Revillib has some functionality but it doesn't quite work well. I tried that with a batch.json which didn't work, I've also tried to import the original .mod into 3dsmax 2017 and then import the .lmt directly which worked, but was unable to bring it into .glb. I do have to say that I don't know how to use 3dsmax nor Blender so this probably isn't the most reliable information.. 

The only thing I can get is the glb.
Attached are the original animation files from MHGU directly

Here's what I'd like:

Full .mod importation into blender (needs a script)

lmt to glb conversion

 

Please reach out if you know anything!

em042_00_0lmt.zip em042_00glb.zip

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