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Posted (edited)

Hi all!

New hear so apologies if this is the wrong place to post this. I'm looking at modding one of my beloved games, Gundam Vs Zeta Gundam. 

I have half a decade of modding experience (not a lot) but PS2 games? Well they're proving a headache and a half for me so far. 

TL;DR What I need;

 

  • STATS 
  • DISPLAY NAMES
  • An explanation on how to edit textures (link to other resources if possible to save you lovely lot your time)
  • EXTRA AVAILABLE ADDITIONS 
  • REMOVING SPACE RESTRICTIONS

 

The File Folder System within the ISO is as follows:

image.png.5bff077973a1aa1dae16bc5c96bd52b8.png

I've been able to look into the ISO from the disc and have made backups. 

The DIR and System files (as far as I'm aware - and I'll be saying that a lot) are relatively unimportant. I'd assume they just tell the PS2 where to look. 

Z_ADX is just full of BGMs and VA work, cool, but not what I'm looking for. MODULE I believe is how controllers and the such are handled? 

AFS_DATA is where I believe the model information is stored. There are a few TM2 Files which I've been able to look at but most of them are rather useless, such as Compressed Character Portraits and the such. They hold quite a few .bin files too, however they are labelled as "hit_set" "atk" and so on, which makes me think those are sound effects. I assume the rest of the .bin files are textures for the Mobile Suits themselves. There are many .pmf .ptx .slw .snd and .pzz files in between too, all of which I've had a hard time looking through, or even figuring out what they are meant to be (I saw someone made a plugin for blender that reads these .pzz files which is unfortunately unavailable). Well then, that leaves me with the SLUS file. an ELF file which I can get a good idea of what I'm looking at most of the time.

The main SLUS ELF file holds quite a few string names. Most notably, all of the strings of the Mobile Suits Names.

image.png.93c1b2663c30261ae04e952eca5ce316.png

The Issue here is, they all appear to be linked to just the Gallery mode. Their previous game; Federation Vs Zeon, lacked this Gallery mode and what would you know? These strings are not there.

I'm having a seriously hard time even finding the true Display Names for these mobile suits. I've been able to find elements which call in animations for Ground, Jumping etc. Attacks, but nothing more substantial. The game contains things like tanks, aircraft, battleships and the like which only the AI can pilot, and even if that is a game restriction, being able to spawn them in versus mode would be a lot of fun.

A big thing is that the game also limits these Units (as per the lore) from fighting in certain conditions. For instance, a Ground based unit can't fight in Space, makes sense but this is a game, and it would be fun to change that. I'm aware there's probably custom animations provided to these space going units however they are seen fighting on Low Gravity asteroids and Lunar Surfaces, in which case they share the exact same animations as if on Ground, just a touch slowed down. Changing the cost of each Unit, damage each weapon does, so on so forth is something I'd love to do. I've spent over a week scrolling through each line of that ELF File to make sure I didn't waste anyone's time but I am seriously struggling here. The true end goal would be to be able to produce duplicates of Unit with different paintschemes and the such yet I'm struggling at even finding a link between models and so forth. 

Any help would be greatly appreciated. 

SLUS_208.rar

Edited by FLS_Falcon
Added SLUS files.

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