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Converting the unnamed function sub_4016E0 into a real restored function name


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Posted

Are there ways to convert the unnamed function sub_4016E0 into a real restored function name? I'm reverse engineering a game named London Racer: World Challenge using IDA.

 

Thanks in advance.

  • Engineers
Posted

If there's no accompanying debug info I fear: no.

(Most games use dlls - you may find function names in there.)

  • 1 month later...
Posted
On 5/7/2025 at 9:38 PM, shak-otay said:

If there's no accompanying debug info I fear: no.

(Most games use dlls - you may find function names in there.)

Is there a way to restore the original C++ code?

  • Engineers
Posted
19 hours ago, mrmaller1905 said:

Is there a way to restore the original C++ code?

Without the debug info mentioned you're usually faster when rewriting from scratch.:classic_biggrin:

There's many tutorials online, here for IDA.

 

I'd suggest to compile a small 'Hello World' program with a counting loop for example - then try to get the say 5 source code lines again from the exe.

This will show the problem(s), imho.

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