Jump to content

Sable - How to export the texts


Recommended Posts

  • Supporter
Posted (edited)

Hi.

These files are INK (or Inkle) format files from inklestudio.
You can check them out here if you're interested: https://www.inklestudios.com/ink/
These files are the json equivalents of the original ink files. (Unfortunately, inklestudio cannot convert them back to the original ink files!)
They are sometimes used in Unity games.

As always, these files are located in the assets or bundle file.
You can extract them with UABEAvalona or Next. (You've already gotten this far 🙂 )

I recommend always using the plugin and saving to json, and if you use dump, extract the file to json as well.

I have created a custom ink-json converter that makes the file a little more transparent and editable.

Usage:
- Export the files with UABEAvalonia using the plugin or dump json.

- Place the included python files next to the exported files and run the Export.py file. (It also handles files in subfolders!)

- Edit the NEW_INK_ blah blah blah.txt files as you see fit. (Be very careful not to damage the file structure! - Machine translation requires additional regex (e.g. MemoQ), or in the case of AI, appropriate prompts and double-checking!

- Import.py

- Delete Temp.py (This removes the NEW_INK txt files)

- Import the files back into the assets\bundle folder using plugin or dump json import.


I originally created and used this for another game (House Flipper 2), but it should work here as well.


Ink Converter Tool donwload:
Ink Converter Tool (by NooB).zip

Edited by Noob
  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...