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Posted

It may be a regular nif file, but it is currently not supported by any tools (nifskope, noesis, blender). I have tried many methods but have not resolved the correct geometric information. Is there any good way to make those tools support it?

Gamebryo_nif.7z

  • Engineers
Posted (edited)

With some basic understanding in 3D formats it's usually rather simple to get the mesh from nif files using hex2obj (first sumesh of bodyup, maybe 4 sub meshes in sum):

charbodyup_20.2.5.27.png

Edited by shak-otay
Posted (edited)
Quote

With some basic understanding in 3D formats it's usually rather simple to get the mesh from nif files using hex2obj (first sumesh of bodyup, maybe 4 sub meshes in sum):

It seems that the geometric data is complete, but is there a way to make nifskope or noesis read it? This would facilitate some modifications.

Edited by toyotalee
  • Engineers
Posted
40 minutes ago, toyotalee said:

, but is there a way to make nifskope or noesis read it?

I guess so, but you'll need to find someone who is willing to invest their time to patch them.

For nifskope you might report the 20.2.5.7 issue here.

Posted
53 minutes ago, shak-otay said:

I guess so, but you'll need to find someone who is willing to invest their time to patch them.

For nifskope you might report the 20.2.5.7 issue here.

Thank you very much for being willing to try it. I tried using QuickBMS to solve it, but I didn't get the correct model. I think it must be my mistake.

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