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Posted (edited)

Hey, Reshax! Wanted to ask if there's a way to rip animations from Army of Two (2008)'s animations for characters, vehicles, etc.

I uploaded some sample files.
I tried using Gildor's Umodel but it spits out this error:
 

appMalloc: size=-843002380 (total=5 Mbytes) <- FArray::Empty: -843002380 x 1 <- TArray::SerializeSimple <- UAnimSequence::Serialize <- LoadObject: AnimSequence'AO2Game.AnimSequence_2', pos=843E21, ver=445/79, game=ao2 <- UObject::EndLoad <- LoadWholePackage: AO2Game.xxx <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1562

image.png.c07851f907c00793cc12bdef93520f34.png

 

Any ideas? Thank you!!!

AO2 Animations.rar

AO2FallbackCharacters_SF.rar

Edited by Pepsee
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Posted
On 11/18/2025 at 1:15 PM, shak-otay said:

Hey, did you ask here?

Gildor doesn't support old games anymore. I asked for games like Splinter Cell Double Agent, Splinter Cell Conviction and nothing.

  • Engineers
Posted (edited)
2 hours ago, Pepsee said:

Gildor doesn't support old games anymore. I asked for games like Splinter Cell Double Agent, Splinter Cell Conviction and nothing.

Too bad. But good to know.

(Btw, I fully can understand him. He's done great work all the years (18!) and - he did release sources. Great!)

Sadly I'm too busy but it would be a real fun trying to compile his source (which is not the latest version, I guess) and see how it works with AoT animations.

(But Pearl is required to build the makefiles and I'm not in the mood to start this "safari".)

edit2: I see, he wrote "I've packaged Windows versions of these tools". Maybe I'll check that later.

 

edit: concerning opening post - detailed error messages are:

Quote

StructProperty: unknown UAnimSequence AO2CompressionInfo
StrProperty: unknown UAnimSequence SourceMaxFilespec
StrProperty: unknown UAnimSequence SourcePsaFilespec
******** Loading object AnimSequence'AO2Game.AnimSequence_2' ********
 

or ******** Loading object AnimSequence'AO2FallbackCharacters_SF.AnimSequence_5' ******** 

 

Edited by shak-otay

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