Unlock777 Posted 4 hours ago Posted 4 hours ago (edited) I extracted the localization texts with fmodel from: Octopath_Traveler0_DEMO\Octopath_Traveler0\Content\Paks\pakchunk0-Windows.pak The localization files are located in: Octopath_Traveler0\Content\Local\DataBase\GameText\Localize\EN-US An example is the pair of files inside EN-US\SystemText: GameTextUI.uasset and GameTextUI.uexp With fmodel I can clearly see the contents in JSON format, but I cannot extract, modify, and recompile them. I tried using UE4TextExtractor, but there are no .locres inside. I also tried UAssetGUI, which does not extract the dialogue text. I have the usmap files and the UE version is 5.4. Attached you can also find the Russian mod, in case it may be helpful. English localization.zip Russian Localization.rar Mappings.rar Edited 4 hours ago by Unlock777
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