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Posted (edited)

I extracted the localization texts with fmodel from: Octopath_Traveler0_DEMO\Octopath_Traveler0\Content\Paks\pakchunk0-Windows.pak
The localization files are located in: Octopath_Traveler0\Content\Local\DataBase\GameText\Localize\EN-US
An example is the pair of files inside EN-US\SystemText: GameTextUI.uasset and GameTextUI.uexp


With fmodel I can clearly see the contents in JSON format, but I cannot extract, modify, and recompile them.
I tried using UE4TextExtractor, but there are no .locres inside.
I also tried UAssetGUI, which does not extract the dialogue text.


I have the usmap files and the UE version is 5.4.
Attached you can also find the Russian mod, in case it may be helpful.

English localization.zip Russian Localization.rar

Mappings.rar

Edited by Unlock777

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