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Need help extracting .paz / .pamt files from Crimson Desert (BlackSpace Engine)

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9 minutes ago, RAVA MULYA said:

Can you help me convert a JSON file to a TXT file?

Because it's hard for me to interpret complex JSON files.

Cuplikan layar 2026-03-25 015018.png

lol,
becareful using Machine Translator Google or DeepL, you gonna miss some TAG

  • Localization
4 minutes ago, nadya6677 said:

Do you need such a txt?translated_texts.zip

How can I get a file like that?

And how can I convert it back to its original format after I finish translating the text?

1 minute ago, Rkoto said:

lol,
becareful using Machine Translator Google or DeepL, you gonna miss some TAG

Okay, thanks for the advice, buddy.

Here is my py, to convert json (from Crimson Browser) to txt. I don't know if everything is correct but it works. Put it near json and run extract.py

2 minutes ago, RAVA MULYA said:

I ran it, but why is it empty?

Cuplikan layar 2026-03-25 034730.png

Run via CMD to see the error, maybe something is missing or paths need to be corrected

@Ize need some explanation how import works please... I edit file then reimport seletec but it created a whole folder 0000 and many paz files but why?
do i have to overwrite my whole game folders with all these files?
image.thumb.png.a19e0e88ff9345aaecbab419fffc03ae.png

Edited by marvelmaster

  • Localization
5 hours ago, wolf1987 said:

image.thumb.png.2242345777f6aa6b3af2d26c9cc8abbd.png

Are you using .paloc file the latest update 1.0.0.3 ?

10 hours ago, wolf1987 said:

image.thumb.png.2242345777f6aa6b3af2d26c9cc8abbd.png

I tested the mod myself and it works.

However, when I asked someone else to test it on their PC, this error appeared.

 

I wonder where the problem might be?

  • Localization

Which language are you trying to replace? I've successfully installed multiple mods including an edited paloc without problems with my latest app version.

  • Localization
45 minutes ago, Deburo01 said:

I tested the mod myself and it works.

However, when I asked someone else to test it on their PC, this error appeared.

 

I wonder where the problem might be?

As far as I know, the mod is currently having issues with the MS Store version and the crack version.

5 hours ago, wolf1987 said:

Steam 

 

Try the updated Crimson Browser. It's perfect for me now

  • Localization

The problem has been solved

image.png.5e1f201a80e167c44a26ba686d30f46c.png

Edited by wolf1987

On 3/23/2026 at 10:29 PM, MrIkso said:

See this, this script for models

https://www.nexusmods.com/crimsondesert/mods/79

I’ve played around with it a bit, and it only works with .pam and .pamlod files right now. From what I’ve found, .pam/.pamlod files only exist in the object and leveldata folders, while the character folder is full of .pac, .pab, .paa, .HKS and other formats. I was really hoping support could be added for more of these other file types.

Edited by EricVito

Is there any way to make the Microsoft version work? There’s a Steam translation available—can that be used somehow, or can a version be made for the MS version?

Unfortunately, a refund isn’t possible 😞

  • Localization
10 hours ago, Balukapitany said:

Is there any way to make the Microsoft version work? There’s a Steam translation available—can that be used somehow, or can a version be made for the MS version?

Unfortunately, a refund isn’t possible 😞

I think it's possible, need extract modified .paloc file from .paz and repack/inject in new archive

On 3/28/2026 at 11:10 PM, EricVito said:

I’ve played around with it a bit, and it only works with .pam and .pamlod files right now. From what I’ve found, .pam/.pamlod files only exist in the object and leveldata folders, while the character folder is full of .pac, .pab, .paa, .HKS and other formats. I was really hoping support could be added for more of these other file types.

I've been looking into this myself since i realized no one was interested in doing it? pac files are most likely skeletal meshes, with hks being physics assets using havok engine. there's also prefabfiles which contain mesh data. I don't have any coding background so i'm trying my best to get claude to help me but i'm not sure if the byte sizes for the other file types apply here

 

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