Jump to content

Recommended Posts

Posted
10 hours ago, Jsnbrody said:

Did you export the file as a "export dump"? Each text asset has an import/export assets functions in UABEA.

Yes, but its still binary format not readable

Posted

Sorry for my english

I looked at the game files and this is what I found there.

Texts and dialogues in the game are in these files:

localization-string-tables-english(en)_trial_assets_all_c644b1dd6c582ebcac5a8dd00517b99d.bundle
all texts

localization-string-tables-english(en)_assets_all_2d82cc452672cf6d54b1189a8e3ee015.bundle
texts from the gallery

--------------------------
The .bundle files are all compressed. Use UABEA. I was able to export the files as readable, and import them back, but the game does not see the changed texts, that is, the texts that I changed did not change in the game. UABEA automatically decompresses the bundles you want to edit. To extract all texts and assets, export via "Export Dump" and for Import "Import Dump".

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...