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Invictus Games *.rpk / *.class


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  • Engineer

rpk:

4bytes magic (PPAK)
uint unk (ver? 512)
uint num
uint zero

foreach num:
	short zero
	short index
	60bytes label

uint blockSize
uint num0
uint zero
uint num1

foreach num0:
	22bytes unks (2short, 2int, 10bytes unk?)
	ubyte lenStr
	bytes[lenStr] label

if curPos < fSize:
	bytes[toEndFile] txt
                  	

and PY script for parse *.rpk 

testRPK.zip

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  • 4 months later...
On 1/6/2024 at 10:38 PM, Durik256 said:

rpk:

4bytes magic (PPAK)
uint unk (ver? 512)
uint num
uint zero

foreach num:
	short zero
	short index
	60bytes label

uint blockSize
uint num0
uint zero
uint num1

foreach num0:
	22bytes unks (2short, 2int, 10bytes unk?)
	ubyte lenStr
	bytes[lenStr] label

if curPos < fSize:
	bytes[toEndFile] txt
                  	

and PY script for parse *.rpk 

testRPK.zip 554 B · 6 downloads

Do RPKs from Street Legal Racing: Redline also contain map models?

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