March 12, 20242 yr Hello, I wanted to know if it is possible to create a tool to play animations on the Model if I can share the tool also the script TelltaleGames_D3DMesh 3ds max the Model is in d3dmesh format with the sk56_clementine.skl sk56_clementine103.skl thank you very much because I like this game, it is possible to see the d3dtx textures if we can convert them to png or dds with a tool possible to have the names on the voices if possible thanks for your help i hope this comes true i would like to play the animation if you can look at the environment to put them in Blender or Noesis with a script sample ClementineFlashBack https://mega.nz/file/43ZQAB7T#l_tpE7l2Ir2MZ93Wdt_z7lzL8VY4MOOF7_shalZSQA8 The Walking Dead The Telltale Definitive Series Tools https://mega.nz/file/dyYG3AbZ#EA5jrplGAHDS4DBSpE_Pcrw9gTL6YiMp-CjhWvM3u7Y YoungCleminSeasonOne.ttarch2 https://mega.nz/file/53QxSCpC#TTPd-s1e1yIIFmtIGFuM9KET9yWp-I6vKq0GVGMOYGc WDC_ps4_WalkingDead403_voice.ttarch2 https://mega.nz/file/dvJUTBRR#Gs5AnLKBATRs3JtpPBkkFG0mQRmodYwlR-7mqwl39Bs
August 4, 20241 yr Localization Hey, did you find anything that opens/converts the anim? I am also trying along with a friend to get these anims working on characters. I will also help as I can, so share your findings!
September 16, 20241 yr Author On 8/4/2024 at 9:56 PM, Rypie109 said: Hey, did you find anything that opens/converts the anim? I am also trying along with a friend to get these anims working on characters. I will also help as I can, so share your findings! Hi, I haven't found anything that can open .anim
December 31, 20241 yr On 8/4/2024 at 9:56 PM, Rypie109 said: Hey, did you find anything that opens/converts the anim? I am also trying along with a friend to get these anims working on characters. I will also help as I can, so share your findings! On 9/16/2024 at 10:44 PM, EvilLord said: Hi, I haven't found anything that can open .anim I have tool for converting d3dmesh + skl + anm here https://github.com/asilz/TelltaleChimerajavi.zip I attached a d3dmesh + skl + anm converted with my tool. You can try importing it in blender If you have any questions add me on discord, my username is proton_00969
January 1, 20251 yr On 12/30/2024 at 7:53 PM, Proton said: I have tool for converting d3dmesh + skl + anm here https://github.com/asilz/TelltaleChimera javi.zip 614.1 kB · 1 download I attached a d3dmesh + skl + anm converted with my tool. You can try importing it in blender If you have any questions add me on discord, my username is proton_00969 I tested this out and the bones aren’t named and the emotion animations crash when converting. Also the meshes need to be fixed.
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