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Treyarch mp3packs

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  • Engineer

Decided to take another look at 007: Quantum of Solace for the Wii. All audio files are saved in containers without TOC or names, just slapped behind one another.

However, the separate files are clearly referenced within the .ff files as you can see:


Has anyone figured out how to parse those sections to match the names to the containers and offsets? Not sure if that particular game is the only one using this very format, I suspect it to have been used in other Treyarch games.

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