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Fatal Frame: Maiden of Black Water(Wii U)

Featured Replies

  • Author
  • Localization

Rulesless, posted Mon Mar 01, 2021 11:11 pm (62609)


pliskin wrote:
I tried with exact font and still the same, even if I put the same text of fr version to jap version there are letters that misses. I think there's a limit for characters, I have no idea how to expand them, this can be a problem in some situations.


We have too limited code management, look for alternative solutions.
If I find any when I work on the translation, I'll let you know,
But as I told you, this will happen in a few months
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Top Posters In This Topic

  • Author
  • Localization

pliskin, posted Mon Mar 01, 2021 11:14 pm (62610)


Rulesless wrote:
pliskin wrote:
I tried with exact font and still the same, even if I put the same text of fr version to jap version there are letters that misses. I think there's a limit for characters, I have no idea how to expand them, this can be a problem in some situations.


We have too limited code management, look for alternative solutions.
If I find any when I work on the translation, I'll let you know,
But as I told you, this will happen in a few months



Thanks a lot for your help ^^
  • Author
  • Localization

Fatal Frame, posted Sun Jun 20, 2021 3:28 pm (64805)


Hi, I'm in need of some help translating this game, does anyone know how to solve the character limit issue during cutscenes?
An example:
At the end of the prologue, there is a scene after Miu gets stuck, in the cutscene I would like to put this text in English.

Image

But when I tested it, it was just this incomplete text.

Image

If someone knows how to solve it, could you help me explaining how?
Thank you for the patience.
  • Author
  • Localization

sorwah, posted Sat Oct 30, 2021 7:49 am (67246)


The bms script at http://aluigi.org/bms/fatal_frame.bms appears to work well with the recent MOBW release on Steam.

However, it doesn't seem to work with at least my EU/JP/US versions of the Wii U gmpk files. Looking at the hex between the Wii U and Steam versions there appears to be some differences. Not sure if anyone has the bms script still that will work with the Wii U versions.

Image
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