Custom model import tool v0.4 beta + model export (from .model to .ascii)
Usage: spiderman_2_pc_mi_04.exe <model> <ascii> <materials>
You can use models previously converted form the game: export .model file with ModdingTool, then pass it to spiderman_2_pc_model.exe
This will output a model in .ascii format, and materials.txt. Note that due to new LODs/lookgroups layout, export tool now exports ALL meshes with all LODs. You may want to delete lower LODs before importing back to game.
Edited by id-daemon
What's New in Version 0.4.1
Released
Added temporary workaround version 0.4.1, which can increase vertex limit a little. If original model has 2nd UV set, this version will remove its data, to free more space. Use at your own risk. If this one doesnt work, use previous version 0.4
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