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  1. Spider-man 2 [PS5]

    Spiderman 2 (PS5) tool. Models & textures (most of them) supported now

    Correct INI file for the folder where you have game data files. Be sure that folder name has 'PS5' in its name.
    Then run some of these commands:

    1. spiderman2 99807473A3981A8D - will extract that asset
    2. spiderman2 99807473A3981A8D c:\spider\iw - will extract asset into folder with name you specified
    3. spiderman2 list.txt - will extract ALL assets in list

    asset lists you can find in discord

    you can also edit "list.txt" to give assets any names/folders/drives you want
    tool will work based on HASHES (not names), names are given for reference

    236 downloads

       (3 reviews)

    Submitted

  2. (Lithtech/Jupiter) REZ extract

    A tool to extract files and folders from REZ file format.

    Code: https://github.com/no-lith/RezExtract

    4 downloads

       (0 reviews)

    Updated

  3. Phyre engine tools

    Works with many Phyre engine games:
    - Godzilla 2014,
    - Super Heroine Chronicles
    - Onechanbara Z2 Chaos
    - Final Fantasy X/X2 HD remaster
    - Uta Kumi 575
    - Oreimo Happy End
    - Trails of Cold Steel/Sen no Kiseki

    23 downloads

       (0 reviews)

    Submitted

  4. Gamewave tools

    A collection of tools for formats used in the ZAPiT GameWave game console (all 16 games share the same file formats):
    zwf_unpack - can unpack .zwf audio files, and whole directories recursively zbm_unpack - can unpack .zbm image files, and whole directories recursively zbc_unpack - can unpack .zbc bytecode files, and whole directories recursively
    Source code is available at https://github.com/gamewavefans/GameWaveFans

    7 downloads

       (0 reviews)

    Updated

  5. s3p converter

    i used this when i converting song files or voices files from sound voltex (sdvx)
    which program used `.s3p` as audio file extensions.
    Usage Guide.
    you need installed python.
    ADDED Python to PATH variable.
    Python path setting guide.
    extract the zip file to .s3p files are located.
     
    > root (.s3p files folder)
    >> runMe.bat (For windows user.)
    >> sp3Converter.py
    >> example.s3p

    6 downloads

       (0 reviews)

    Updated

  6. Disgaea 6, Monster Menu, & Disgaea 7 archive decompilation, texture, and model extraction toolscripts

    Made by Maide and discotrigger from the Requiem Discord server, as well as Dimy from Noclip's server.  Included are an archive extraction Python script, a NLTX texture extraction script, and the DLL associated with both.  Also included is a script for Noesis to rip models (it also has wildly incomplete animation and texture support).
    For the primary texture extraction script, some textures from Disgaea 7 will need to have their 0x17 hex address changed to 02 or 01 beforehand, and the resulting texture will need to have its red and blue channels swapped externally.  Extraction from FAD archives is not possible with these tools.  Nintendo Switch swizzle is off by default, PS4 & PS5 swizzle is not included.
    Future NIS games may end up being compatible if they use the same formats.
    D6and7.zip

    5 downloads

       (0 reviews)

    Updated

  7. AFS Tool

    Tool to explore .AFS files.
    Also include
    - Audio Converter currently support ADX, WAV
    - Video Converter - currently support PS2 : MPG, PSP : AVI
    Tested in Games
    SmackDown vs RAW 2011 PS2

    20 downloads

       (0 reviews)

    Submitted

  8. BIG Evil GMX graphics tool PS1/PS2/PSP/PS3/PC

    Comand line tool to work with PS1/PS2/PSP/PS3/PC graphic files.
    Include a various formats between texture e video, include Electronic Arts files like ssh, fsh, psh.

    16 downloads

       (1 review)

    Updated

  9. CaptainMorgan Text Tool (PS3)

    ========================================
    Capitan Morgan Text Tool v.1.0 (2023)
    Created @by Michalss (https://reshax.com)
    ==========================================
    Arguments:
          -u, u     = unpack text
          -p, p     = pack text
          -h, h, /? = print help
    Usage:
         CapitanMorganTextTool.exe -u [binary_file]
         CapitanMorganTextTool.exe -p [text_file]

    34 downloads

       (0 reviews)

    Updated

  10. Far Cry Primal tools

    fcp_unpack.exe - unpack .fat/.dat pairs.

    Drop .fat onto the tool. It will unpack all files. It will search all .XML files located in the same dir for names.
    Names for all files in big primal_main package is here - https://mega.nz/#!IZYlBSKJ!gjrLniO4goeC ... nH2QqOVcfs

    You can go to current dir, and run the tool from somewhere else and specify FAT file somewhere else. So you can place everything in 3 different dirs if you like:

    1. dir with the tool
    2. dir with fat/dat pair
    3. current dir where unpacked files will go (also must have xml files for names)

    fcp_pack.exe - repack .fat/.dat pairs.

    Just run it in the dir where you have files to pack.

    oasis_fcp - modified "dunia tools" strings converter for Far Cry Primal

    1. Convert BIN to XML as usual
    2. Find line with 0xAEE923DE code and delete it. (This new format somehow has 1 section without lines in it. This is causing the old tool to fail. Maybe it's needed or something, then I'll have to find a way to handle it.)
    3. Make changes you need
    4. Convert file back to BIN
    5. Add "table_fcp" table to the end of the file (This can be done in any hex editor or commander tool, or with command line such as "copy /b oasis.bin + table_fcp oasiswithtable.bin")
    6. Pack oasis file into FAT/DAT with my packer tool.

    Important note. Patch.fat/dat is loaded before patch_sound.fat/dat so you have to find some other package to replace text, or remove old file from patch. I did this by finding the file hash in patch.fat and changing it. The hash is (F3 F8 E3 5D 29 FD BD F2) for english file. Changing any byte here will "mask" the file so game won't find it. Also if oasis file will be changed, you need to get the new table from the end of original file.

    oasis_fc4 - strings converter for Far Cry 4

    Same for FC4
     

    27 downloads

       (0 reviews)

    Submitted

  11. Gran Turismo Sport / Gran Turismo 7 [PS4] model tools

    GTS_MDL is the tool for models.
    Current version extracts static models and textures. Skeletal models also supported, but will be exported static. Car wheels and some other parts will be not in correct positions. This may be corrected with future adding their skeletons and weights. You can convert maps (tracks/courses) with this tool, after you extract the track from PACK file with GTS_Pack tool.

    IMPORTANT NOTE. The tool extracts the highest LOD of game data. Many car parts are using tesselation. These meshes are marked with "_T" in their name. Thats why they look like they are low detail. But actually those are highest quality meshes. This tech was also used in GT6.

    Usage: drop model file onto the tool.

    OBJ & ASCII files will be created. ASCII will have all UV layers.
    GTS_PACK is the tool to unpack PACK files, which contain tracks.
    It will hopefully unpack ANY pack from GTS, not just tracks.
    Thats how it works:
    Any pack contains a few sections
    usually 2: SYS and VRAM
    naturally its data loaded into system and video memory
    these sections have names
    after unpacking, you will see all of them in subfolder
    then you must know that the usual model files are combined data for SYS and VRAM
    so to make it work, you have to MERGE 2 parts of the PACK into one
    for example
    you have world.sys & world.vram
    merge them (sys first) and then model tool will convert it

    You can merge files via any tool you have for it, or windows command.
    For example: copy /b WORLD.SYS + WORLD.VRAM WORLD

    48 downloads

       (1 review)

    Submitted

  12. The Outforce meshes extractor

    Mesh extractor for the game "The Outforce".
    It was created for the demo version of the PackedProject.opf file, so this program is needed to be updated, although I'm not good at neither python, nor Blender...
    It only works for the .CBaseClass files...
    This program was not created by me!
    *Special thanks to Szkaradek123 for creating the program.
    It would be really nice if someone could update it and / or "convert" the Python code to C# or C/C++.

    3 downloads

       (0 reviews)

    Updated

  13. The Outforce Devtools V2.7

    The Outforce Devtools V2.7
    Designed for the game "The Outforce"
    Featues in a nutshell:
    *.box extractor - *.box archive builder
    Profile editor
    Mission Builder for campaigns + skirmish + multiplayer maps
    Image / Script inspector
    And more!
    *This program will be updated.

    6 downloads

       (0 reviews)

    Updated

  14. BHunter - Devtools v1.4

    Hello guys again!
    Here's my tool for the game: BHunter - a.k.a bounty hunter.
    This is an *.bin / *.dat extractor GUI program with many features. See attached pics.
     More functions, features will be implemented, which means that
    this program will be updated multiple times!

    12 downloads

       (0 reviews)

    Updated

  15. Photoshop .DDS Textures Viewer Plugin

    This is a plugin for photoshop that allows you to open texture that are in .dds file format in photoshop.
    How to install?
    Simply put the DDS.8bi into your Photoshop's Plug-ins folder
    Example C:\Program Files\Adobe\Adobe Photoshop CC 2019\Plug-ins

    31 downloads

       (1 review)

    Submitted

  16. TextureFinder

    Texture Finder is a tool made by IceBerg to find texture files.
    You use the tool by loading in an unknown image file format and then use the pixel formats, with pallete, quad formats along with offsets in the program to finalize the image and converting it into .bmp when exporting. Sadly no further documentation is included with the program thus far.

    165 downloads

       (2 reviews)

    Submitted

  17. GTF Extractor and GTF To DDS

    gtf extractor & gtf2dds tools by liljon042
    gtf extractor and gtf2dds tools are used for ps3 texture files that are in gtf format. The gtf2dds converts the texture files into dds format.
    How to use?
    Simply drag & drop a gtf texture file onto the exes and it will output the files for you.
     

    10 downloads

       (0 reviews)

    Submitted

  18. Hex2Obj

    This tool is meant to take the mesh data from the mesh you want to convert into OBJ (you have to load the model file into the program). You will also have to use a hex editor to find the model's mesh data offsets and then copy the offsets onto Hex2Obj. It will then take offsets and convert it into an OBJ that you can then import into your preferred 3D Program (3DS Max, Blender, Maya, etc)
    Important Note:
    This tool was made by Shak-otay

    89 downloads

       (0 reviews)

    Updated

  19. God of War Ragnarok [PS4] model tool

    God of War Ragnarok tool. Allows to export characters with bones/weights.
    First, extract WAD file of a character/model you need with Hitmanhimself's tool.
    This tool also needs config.ini from hitman's tool to find game files. It must be in the same folder.
    Run the tool with 4 parameters:
    GOW <proto> <MESH> <MG> <MG_gpu> It means 4 corresponding files for that character or weapon etc.
    For example for Kratos these names are:
    goProtoheroa00---16058.bin MESH_heroa00_0---14763.bin MG_heroa00_0---14766.bin MG_heroa00_0_gpu---14762.bin  

    62 downloads

       (0 reviews)

    Submitted

  20. Xentax backup index (wayback machine)

    Here is a list of all (or almost all) Xentax topics archived by wayback machine. Find topic name with search or filter (see "spiderman" screenshot as example), then copy URL for the list, and open it.
    There you can read the whole topic, with instructions and comments. But there will be no attached files. You can get attached files from archive.org - https://archive.org/details/xentax.7z in "attachments" folder. They are sorted by forum number and topic ID. So you have to look into corresponding forum folder (16 = 3d models in this example) and topic folder (20634 for spiderman PS4) - there you can find all files attached to that topic for each post (in there are many).

    290 downloads

       (0 reviews)

    Updated

  21. Cities_Skyline_2_Localizator

    Simple too to make an localization files.

    12 downloads

       (0 reviews)

    Submitted

  22. Alan_Wake_2_RMDTOC_Tool

    Tool to handle MDTOC files
     
    made by @Amr Shaheen

    64 downloads

       (0 reviews)

    Updated

  23. fmt_MarvelsAvengers2020_31.7z

    Noesis script for meshes and textures of Marvel's Avengers 2020
    Works:
    - geometry
    - multiple UV channels
    - skeletons/skin (test)
    - textures
    - multiple textures in single file (usually standart and HD)
    - split LODs (use pugin versian 29, version 25 outdated, left just as archive. )
    Does not work:
    - some textures
    update 16.09.2020
    add:
    - skeletons/skin (test)
    - script for skeleton searching
    - multiple textures in single file
    update 19.09.2020
    add:
    - split LODs (use pugin version 29, version 25 outdated, left just as archive. )
    update 01.10.2020
    improved texture support
    update 14.10.2020
    add:
    support LOD's number for submesh.
    Now script load ONLY LOD1 (with max detalization).
    You can load all LODs - edit script for it
    string 30
    CODE: SELECT ALL
    LoadOnlyLod1 = True
    set to
    CODE: SELECT ALL
    LoadOnlyLod1 = False
    hotfix14.10.2020#1
    Some models has lod0, added its extraction to parametr LoadOnlyLod1

    Extracting characters with skeleton:
    place skeleton file to folder with model,
    skeleton name must be strictly "skeleton.maskl".
    Skeleton be found in DTPData folder. It's just a renamed *.dtp file
    You can use skeleton_finder.py tool for search "skeleton"'s file.
    Just edit "search_dir = "D:\\marvel\\drm_unp"" to your path - script check dpd files, copy and renamed its to "skeleton_XXX.maskl" in same folder.
    The script may not find all the files, or it may mistakenly recognize some of them. It doesn't fully parse the file structure - it just looks for similar ones.
    For some models, skeletons need to be looked for in other "DRM" folders.
    You can use noesis to view skeletons structure.
    Thanks (Nicknames taken from Xentax) :
    Dazzy - for researching the skeleton structure
    Based on Gh0stBlade's script for Tomb Raider

    35 downloads

       (1 review)

    Submitted

  24. ID-Daemon tools backup (zenhax / wayback machine)

    Uploading all my tools will take a lot of time, so this is temporary solution.
    Most of my tools were released on zenhax, and now available with wayback machine. But how to find them? Here is a list of all topics from Zenhax archived by wayback machine, including attachments and inline scripts. Find topic name with search or filter (see "horizon zero" screenshot as example), then copy URL for the list, and open it.
    This way you can download almost all of my tools. And also all tools/scripts published by others through the years.

    334 downloads

       (0 reviews)

    Submitted

  25. Gorky 17 - *.kdt / *.dat extractor

    Hello, guys!
    Here's my *.kdt / *.dat extractor tool designed for the game: "Gorky 17".
    It's a simple console line application.
    More info in the readme file.
    This program will be updated multiple times. Also working on the other fileformats that the game uses as well as the GUI version of the program...

    6 downloads

       (0 reviews)

    Submitted

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