I am currently exploring the possibility of modding textures and assets in the latest title, [Cricket 24], and I am in the early stages of understanding the file structure and formats used. Unfortunately, there is no existing modding tool available for this version of the game.
There was, however, a tool developed for the previous title in the series, which successfully allowed the community to extract and modify in-game textures. I believe this tool could provide a valuable reference for creating a similar solution for the current game.
If you are open to assisting or collaborating, I would be happy to provide:
A sample game file from the new title (e.g., .blobset or similar),
The previous title’s modding tool and any relevant scripts used,
Additional file samples for comparison, if needed.
Any guidance or support in helping to build or adapt a tool for the current version would be greatly appreciated.