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  1. Hi everyone, I'm trying to figure out if there's any way to open, extract, and modify the content contained in these files for this game. Unlike the PC-only version, which is a moddable game, the console version appears to contain assets that would later be reused in the version developed by ISI, Image Space Incorporated, the same company that created rFactor, reusing the same engine. But getting back to the previous topic, I've noticed that both .CCD and .VSO files are some kind of file with encoded data, like the CCD, which should contain textures, models, and shaders for the cars and tracks. The .VSO files are generally for scripts, but I won't talk much about those because they're not my current interest. If anyone would be willing to help put together a QuickBMS script or useful tool to open this, I'd be happy to create a patch or future mod! :) Note: These textures, are from the Gamecube version!
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