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Showing results for tags 'forza'.
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I know there are a few tools out there that can export these meshes but you need folder stuctures and its not really efficent. If we could maybe have a tool that can just export the .modelbin files that would be nice. We can always rebuild the cars from the parts converted. Any help on this would be nice considering all I know to use is 3dsimed which has been dead for awhile. These samples are from the latest Forza Horizon 7 but I can provide samples if they vary from title to title but I dont think they do. https://drive.google.com/file/d/19zvTwPlnMdeEQaotRmVoyX9mh7dUPqn9/view?usp=drive_link
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Howdy modders! Not sure where else to post this, but I just wanted to share a small personal project with you all that I took a week or so to create. https://jenkinstr.github.io/JMD-Forza-Vehicle-Database/ The page itself takes a bit to load because of the thousands of elements, give it a second or two until it fully loads before using it, as the JavaScript to make the filters/search work loads last. It's not particularly mobile friendly either but that shouldn't be a problem for modders. I tested it on a range of screen sizes. This was created from all versions of Forza that are extractable on PC, with the only exception being Apex and the most recent Motorsport 2023. FM5 and FM6 are not included as they were never released for PC, and FM1 is excluded as it uses a different file system for vehicles than the rest. If you have any questions or suggestions or just want to discuss the crazy amounts of data, I'd love to hear it! 🙂
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