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  1. Hi all — I used the script from this thread to extract text from .EXP files: https://reshax.com/topic/18272-ios-cause-of-death-episode-file-exp-lzma-decompression/ It worked and I can extract the plain text lines, but the `.kiw` files contain additional bytecode that presumably correspond to in game instructions like character dialogue expressions, choices, background images and music cues. I am stuck on how to reverse engineer the bytecode, and the best way to do so. I am not sure of the game engine that made this game but if anyone knows of existing parsers or scripts for `.kiw` or similar, please direct me to anything helpful. I've attached some sample kiw files for reference. I have no idea where to start kiwfiles.zip
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