Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.
Zero Tolerance for Disrespect

Compressed files and methods

Read or post about compression. And decompression. Or ask questions how to decompress your files.

  1. Started by KRNV,

    I believe this is a package with all the 3d model data, I did come across a link to a (deleted) github python script for decryption but have hit a wall since this seems to be an uncommon file type.

  2. Started by redtarp,

    Hello, I'm trying to decrypt the SQLite database files from the mobile game Grand Summoners. They are encrypted, as the name of the files says. db.zip

  3. Started by jmancoder,

    There are .one archives in this game, which are well documented. I extracted them using this tool: https://github.com/nickworonekin/puyotools, which gave me the expected model and animation files (see examples.zip). I imported these using this Blender add-on: https://github.com/Argx2121/Sega_NN_tools. However, there are also extensionless files in the "Now" folder, such as those in the attached samples.zip file. They appear to be a different type of compressed archive, and I do not recognize the compression type. This is as far as I got for a basic ImHex template. I would appreciate any insight into how the data is compressed. #pragma endian big struct Asset { char l…

  4. Started by redtarp,

    Hello, I've been trying to get the text files from the gacha game Browndust 2; however, they seem to be encrypted in the files with no way to get them out. I've included a Google Drive link to the folder, which I believe may contain the game's text files: https://drive.google.com/file/d/1K7iuewvozD7gnYpMC776N5615wNHyPM2/view?usp=drive_link

  5. Hi all, New here, I was told this is the place where I had the best opportunity to find specialised help. For years I have been 'modding' my versions of cars in Assetto Corsa to my own taste; it is more of a hobby than the driving itself. However; I love the physics side and my latest car, de VRC FA26, won't work anymore when I unpack the data.acd. There are 2 .lua files in there and those are unreadable too. I tried QuickBMS with the files they provide for acd's (and that is about how for my expertise goes for that matter) but that doesn't work either. Does anyone has an idea on this, or even a solution? That would be very much appreciated!

  6. Started by Karen,

    How do I decompress CMP files from this game? I need to extract model data. Any help would be great, thanks! cmp.zip

  7. Hello, respected forum folk. The 2008 game Incredible Hulk uses .ARC files that do not adhere to the usual .arc format and I have been struggling to crack them open. I wish to be able to view and edit the contents to locally "mod" the game if you will. I have done some research and found a tool by cuzitsjonny that extracts the ARC files from a game called Loadout that was made by the same game studio, Edge of Reality Ltd. but this tool gives me an error of "Magic mismatch" when I try to extract any of the ARC files of Incredible Hulk. I haven't undertaken such a reverse engineering project before so I would greatly appreciate any kind of help. What can and should I do?

  8. Hello, I have managed to get the game files and uploaded to AssetStudio to view them, and I found Texture2Ds and Sprites but some of the assets are missing. For an example, there are literally no audio/voice files at all. Then, I noticed AssetStudio doesnt recognize the assets inside a folder called "ondemand" and there are about 2k assets there and I think they are encrypted/compressed. Here is one of the examples of the encrypted assets: Is there a way to decrypt/decompress this type of file? I think those are the remaining assets. If anyone can help me I would really apprecaite it. 5db8fd68-da55-9c4a-c71f-84af76d61103.7z

  9. Hi Needed help to figure out the compression algorithm The only thing I knew is the file always start with SNK0 string and there's uncompressed size field at offset 0x0c speaker.snk.zip

  10. I'm looking for tools to decompress PAK files from Need for Speed: Porsche Unleashed. These PAK files have custom compression. nfsporscheunleashed_ps1_pak.rar

  11. Hello! I was wanting to rip the models Final Fantasy Ever Crisis since the game is going to go EoS but the game files are encrypted ! here are some files! https://drive.google.com/file/d/1acFW-UsMHqNwDnv1ByBbtjdz0Um3HKmF/view?usp=sharing

    • 1 reply
    • 929 views
  12. I’ve lost count of how many attempts I’ve made, but I still haven't managed to fully restore the mesh. Is there anyone knowledgeable about this who could help with the .model/.x formats from the game *300 Heroes*? I don't want to proceed any further until I've restored the mesh; I was able to extract the model, bones, and animations from the files—they aren't encrypted, just using a different structure. The problem: the rendered model has holes. I want to patch them, but nothing is working so far. When assembling the model at the vertex level, it looks perfect, but it tears apart when the triangles are assembled. Last script python 157_skin11.zip ezgame_to_fb…

  13. Started by Jacros,

    i try to extract the tekken 5 bin files arcade and playstation 2 Tekken45.zip

    • 0 replies
    • 254 views
  14. Hello! Need help with saves of the game Disney Dreamlight Valley. If I understand correctly all data are in profile.json, also there is a file keychain.json, perhaps it is somehow connected with encryption. Initially my goal was to see if it was possible to manage some game quests through a save file. But as it turned out to read it is not so easy:) I attach an archive with my files, there are only 2 files in it, because the rest of them do not play any role for sure: steam_default_r.zip the structure of the game profile folder is as follows:

    • 2 replies
    • 3k views
  15. I would like to figure out how to decompress content from RealNetworks' legacy RealArcade game client that only it can open. I see a header of XZip2.0 but I cannot figure out anything beyond it. Research on the company implies they bought NetZip and updated it (at least for RealArcade) to use a proprietary algorithm and/or encryption. RGS files won't be provided as they are protected game installers with their protected executable and content which I'm not sure if they will be OK to distribute here. XTR and RGS really only have a package header and XZip2.0 content, so realistically it's the same format. The file rngcinstallengine.dll in the client has the checks to verify…

    • 0 replies
    • 312 views
  16. I need some help; I want to modify the texture inside this .unity3d file. Specifically, I want to know how to import a texture I've modified and repack it back into a .unity3d file. I've managed to export the file's contents using "AssetStudio," but that tool only supports exporting—it doesn't handle repacking or importing. I usually use "UABEA" for importing, but it hasn't worked, and I'm getting an error like this. I would greatly appreciate any help at all. unity3d.rar

    • 0 replies
    • 443 views
  17. Hello. I am trying to translation this game...i Was abre to decompress with a bms script. But cant recompress again. Could someone help? Tks s130.zip

      • Thanks
      • Like
    • 3 replies
    • 1.8k views
  18. I have some compression files "FJF(.bin)" from the game Saint Seiya hades on ps2, it has several "CMPS (.gmi)" models inside it I'm trying the standard method of just manually sharing it with a hex editor but it doesn't work correctly it doesn't load with the conventional with .gmi noesis plugin, I suspect that the FJF format just swaps and shuffles the CMPS model and if I'm not mistaken I think there is some TIM3 texture file mixed in In the midst of all this, I need some help to extract this correctly Samples.rar

    • 1 reply
    • 1.4k views
  19. Java .class files from LA Street Racing have LZW compression to prevent modding and only has the FLZD header, I'm looking for tools to decompress .class files. lastreetracing_compressedclassfiles.zip

      • Like
    • 1 reply
    • 652 views
  20. Hi, I need help decrypting the .bundle files for this game. I've attached a bundle and included the catalog in case it helps.Atelier files.rar

    • 1 reply
    • 825 views
  21. Started by Sadamekaze,

    Does anyone know what compression algorithm is used in this file? 0x00 Compress Size 0x05 Size After Decompression Any help, no matter how small, would be greatly appreciated by me. EDIT:The compression algorithm of this file is the same as the .das file in Resident Evil 4 GameCube version. Sengoku Basara 2.zip

  22. Started by wq223,

    78 9C 75 97 - Seeing 78 9C, I assumed it was zlib compression. Then I tried decompressing with zlib and got an error. I went back to keep examining the files and found that each file ends with two or three zero bytes, followed by 78 9C. All indications point to these being zlib‑compressed files, yet decompression fails.

  23. in super bomberman r 2 the files for pictures seem to are really compressed in the files any idea on how to decompress it? here is the Chara unity file and .manifest https://drive.google.com/file/d/1oJMtX9Aca-lP8Q8MXL88dUlX6lPGwIDF/view?usp=sharing, https://drive.google.com/file/d/1wyEgTsiiKWH_jnnrSmsFthSD5NFpaAeC/view?usp=sharing

    • 0 replies
    • 386 views
  24. Hello there! Recently, my favorite game got updated and I decided to decrypt the resource downloaded, so I took the old method as it used to be. But, unfortunately this time something went wrong. By checking with HxD reader, it looks like the official changed the encryption so that AssetStudio cannot read the files properly, which panics me. Tried to solve it but failed due to lacking knowledge of programming, so I wonder if there is someone could help with this. The old decrypting method is using the bms scripts in sequence. First, use the one below to get rid of fake header. Then, take the second one to recover the clear file that can be read by AssetStudio…

    • 6 replies
    • 2.2k views
  25. Started by ImFellingLucky,

    It's anyone know, how to decompress .pkz files of Monsters vs Aliens from PS3/X360 versions, so I can edit these files via hex editor like i did it before on already decompressed files from PC version of the same game? I'll leave sample the files from PS3 versions. BaseGinormica(PS3).zip

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.