Compressed files and methods
Read or post about compression. And decompression. Or ask questions how to decompress your files.
144 topics in this forum
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Hello. Included are three archives that, were they uncompressed, I would be able to extract from, being PVR textures. Unfortunately, this kind of thing is well above my head. Help would be appreciated! compressed.zip
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- 3 replies
- 1.2k views
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Hey, everyone! I recently re-discovered an old game available on the Xbox 360 Live Arcade back in the day called "Hybrid", developed by 5th Cell. I managed to extract the files however textures, models and sounds are compressed and not recognized by any tools. For instance, the .MDL files are compressed with LZMA as far as I could see in the file headers. I will upload a sample of each (sound, model and texture). Best regards! Hybrid_Sample_Files.rar
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- 4 replies
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- 1 follower
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Hi everyone, I'm running into difficulties with what appears to be a modified GZIP format from a PS2 game(Virtua Cop) and would appreciate some expert help. Inside a container file (CMN.BIN, attached), I found 5 GZIP-compressed . The last four files have standard 1F 8B gzip headers, and I can successfully decompress them using tools like WinRAR to get valid TM2 texture files. The problem lies with the first stream (offset 0x0 to 0x11DF in CMN.BIN, also attached as unknown.bin). Its header starts with 1E 8A. Interestingly, if I add 1 to some bytes in the header starting around offset 0xA (treating FF+1 as 00), I can see what looks like the original filename…
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Wondering if anybody knew how to extract or create some sort of script to extract all data from this disk00.bin file from the ps4 version of Cartoon Network: Battle Crashers This is where all data (apart from music which i managed to locate) is held. I can see filenames in HxD but unsure how to extract the data File Below https://gofile.io/d/oL1Cqv
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- 0 replies
- 883 views
- 1 follower
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Hello, respected forum folk. The 2008 game Incredible Hulk uses .ARC files that do not adhere to the usual .arc format and I have been struggling to crack them open. I wish to be able to view and edit the contents to locally "mod" the game if you will. I have done some research and found a tool by cuzitsjonny that extracts the ARC files from a game called Loadout that was made by the same game studio, Edge of Reality Ltd. but this tool gives me an error of "Magic mismatch" when I try to extract any of the ARC files of Incredible Hulk. I haven't undertaken such a reverse engineering project before so I would greatly appreciate any kind of help. What can and should I do?
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- 9 replies
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- 2 followers
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Is there any tool or script to unpack the .dat files from the Japanese version of Metal Gear Solid 4? I've searched, but it seems like only tools for the US version are available. I want to play with Japanese voice acting, but the game doesn't support Japanese audio with English subtitles. If you can also explain how to port the Japanese dub to the US version, that would be even better.
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Hi! The posts (with answers) I saw on this game were from years ago, and I don't think the methods to decrypt the files work correctly anymore. The game now adds CRC3210000000000000000 and 10 random numbers to the header After this is the regular unity header UnityFS. The rest of the file seems to still be encrypted in a way. The old post I read said that at the time the files were XORed, but I don't really have the time to figure out if that's still the case now and they only changed the key. aegis_unity3d.zip
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- 3 replies
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i'm trying to extract all of the files from the Unreal Engine 4.26 (i believe) PS4 version of Marvel's Midnight Sun's. FModel works but i'm extracting a lot of files and it goes super slow. QuickBMS usually works on these and is able to quickly extract them but i'm getting errors and i'm unsure why. I have used the unreal_tournament_4_0.4.26d_paks_only and original unreal_tournament_4 script and none are working. I have uploaded the files of 2 different examples, both including the, PAK-UCAS and UTOC file. https://gofile.io/d/TP8vOq
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- 4 replies
- 2.7k views
- 2 followers
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Hi guys, looking for help in regards to extracting from a .DAT archive from the game Kidou Senshi Gundam Ichinen Senou for the PS2. Samples.7z
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- 0 replies
- 917 views
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Could someone help me to decompression these files and then find a way to compress it back. _ps4.rar
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- 11 replies
- 3.8k views
- 2 followers
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Hello, I use K4os LZ4 Compression C# for decompress BinaryReader br = new(input); while (br.BaseStream.Position < br.BaseStream.Length) { uint BlockSize = br.ReadUInt32(); uint DecompSize = br.ReadUInt32(); byte[] BlockData = br.ReadBytes((int)BlockSize - 8); byte[] DecData = new byte[DecompSize]; int len = K4os.Compression.LZ4.LZ4Codec.Decode(BlockData, 0, (int)BlockData.Length, DecData, 0, (int)DecData.Length); Console.WriteLine("len: " + len); Console.ReadKey(); } The first block, decompress successfully, and the second block, decompress fail sample.zip
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- 0 replies
- 938 views
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where winds meetUse the new version of Messiah for research and development, and several compression algorithms that were not available during Version 2 were imported internally. This is my first time seeing the EZST compression mark, and this compression type accounts for a high proportion in the file. Of course, I am not sure whether it is a compression format. I used the unknown compressed dump of quickbms, but no valid data available in all the unzipped files. If anyone is interested in researching it, you can take a look. EZST.zip
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- 1.8k views
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Hello everyone! I want to recognize what contents stored in those *.str files. My goal is extracting rigged models and animations from that game. they're looks like compressed ones, but I can't recognize what algorithm is this since I'm not expert at compression methods. Some examples of these files: https://drive.google.com/file/d/1obCO9rZrq13Q1Rkznm9DB-FrLf4Mgikw/view?usp=sharing https://drive.google.com/file/d/1sXKFfZQEMpcxXY-yYxZIXbWThgyQjwUE/view?usp=sharing
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- 4 replies
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- 1 follower
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I want to edit this file, which code software should I use? cache_res.zip
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- 1 reply
- 1k views
- 1 follower
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Can someone help me extract these files? The files are: root.assets and root.project. The compression format is Zstandard Here is the link to the assets i got from the APK: https://www.mediafire.com/folder/f5s6c7pvah64d/Tom_2_1.0
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- 10 replies
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- 2 followers
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Hi, I have an archive from a NuVerse game called Darkness & Divinity, which went offline about two years ago. I'm pretty eager to get access to the 3d assets from that game, but I haven't been able to figure out how to open the game's archive. Here's a link to the .APK: https://apkpure.net/darkness-divinity/com.game.nova The .APK contains an .OBB, which contains a game archive with the file extension .NOVA. I know there are Unity assets in there, but I don't know how to unpack it. Any help?
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- 0 replies
- 941 views
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Hello! someone can give me a hand with this files, its unity but is compresed or encrypted (really hope no) was searching any bms script to restore the unity header to be readable with AssetsStudio. Any kind of help is welcome. thanks assets.zip
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- 1 reply
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Hello Folks, I've been using this quickbms script to extract a .ini file and reinject it back to the original pak, the batch file are as follows. The script worked fine ever since the early access stage of the game until the game changed from UE4 to UE5 in this July. The script can unpack the .ini file normally but fails to pack it again, even if I tried to pack it directly after unpacking it ran into this error: So far I've also tried repak as well as the official UnrealPak but none of them seemed to work, as they both will result in a different pak size after repacking. Any assistance is highly appreciated. …
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some files are just stripped version 2021.3.9.f others like character splash art are completely scrambled game apk: https://apkcombo.com/刀剣乱舞online/com.dmm.games.touken/ files.zip
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Figured this was the best place to post this: my original post is here. I am currently having difficulty on trying to decompress the LZO data from a .ghx2 file, or the original project file for music made with the GAX Sound Engine. I would like to be able to decompress the data so I can easily reverse-engineer the sequence data format. The only known "decompressors" I can find readily available are GAXPlay.exe and GAX.ocx. I could not find any matching LZO algorithms for the data; QuickBMS didn't find any matches (even with brute-forcing). The few LZO decompression executables that I could find didn't even know what to do. The LZO data is unheadered …
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- 2 replies
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- 1 follower
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Hello there! Recently i've been trying to rip the assets from the Wii version of The Simpsons Game and I need help to extract the files from it. From what I know the game uses Asura Engine, and the ".wii" files contain the textures, models, and sounds for the level, the ".enBE" files have the character voicelines, the ".asrBE" files contain the subtitles and text strings, and the ".guiBE" files contain stuff for the GUIs. I tried looking online for tools to extract the files but I wasn't able to find anything much to help. SimpsonsWii-asr.zip
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I have a script Angry Birds Go! and Transformers Tools v1.1(save.dat, xml, xds and json files) But it does not pack the file save_guest.dat correctly Angry birds Go 1.8.7 (The encryption function in the script does not work correctly) Where can I find the script version 0.10.1 to pack save_guest.dat ? Angry_Birds_GO_Transformers_v1_1.zip save_guest.zip
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Hello there, I was recently looking through the files of a Wii game called 'Golden Balls' when I came across some files which had the file extension of '.atd'. The files I am particularly interested in opening are called 'Music.atd' and 'SFX.atd' (linked below). I am assuming these are compressed files, but I am not 100% sure. I have attached these files for anyone to look at. Any help would be appreciated. Thanks! http://www.filefactory.com/file/414y7lfdls1s/music.atd http://www.filefactory.com/file/5pbngmpdo6vg/SFX.atd
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- 0 replies
- 859 views
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Hello! looking for help or advices to can unpack this archive, tried with many PAK scripts but unfortunately none works, newer client have different header "SQL lite format 3" already opened with SQLite Database Browser but cannot extract anything is just text. Thanks for your time! icons.rar
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- 7 replies
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- 1 follower
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Good morning, meanwhile congratulations for all the hard work here in this community you have created, I apologize for the trouble. I am Nicola, a computer enthusiast who together with other guys is trying to create a 360 degree editor of World Class Leaderboard Golf for DOS, by Carver Brothers. I analyzed the audio files first and noticed that when they are in EDT or RS format they are simple 8 bit unsigned mono 8/16 KHz Little endian PCM samples, so few problems up to this point wanting to insert custom sounds. The problems arise when I try to decipher the RSH format, the h at the bottom suggests Huffman for compression, and in fact spying the contents wi…
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