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Showing results for tags 'model extractor'.
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Hello, everyone. I'm writing this because I'm looking for help extracting a model for this old game. The file I attached is sample of devil may cry 1. The format of the file is 'emd'. This seems to be the same format used for old Resident Evil 1, 2, 3. https://www.tapatalk.com/groups/residentevil123/tutorial-and-explanation-to-the-extraction-of-resi-t3282.html I tried converting this model using the tools in the link above, but I failed. If you refer to the tool above, I expect it to be easy to analyze this format and create a tool to convert the model. of course, I'm not an expert analyzing formats, so I'm not sure of this. sorry. This is a fairly old game, but there are a lot of great models in it. If anyone is interested in this, please make extraction tool and share it. I never mean to urge you guys, and it doesn't matter if it takes a long time. I just want you to give it a try. DMC1 Data.zip
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Do you guys have any clue on how to import these to blender? I haven't got any luck at all, i saw some models in L4D2 and i have no idea how they did it. Here's the dump for the game: https://mega.nz/folder/4zBVESyS#XNkQjVQkt2n7xu7dOvGceQ the models are located in the folder objset, with a obj.bin file extention. at first its gonna be a FARC file, you need to "extract" it first with this (download the FARCPack file below) (here's the link if you need it - https://github.com/blueskythlikesclouds/MikuMikuLibrary/releases/tag/v2.2.0 ) once extracted it should, spit out two files, tex.bin and the obj.bin I tried using this for the obj.bin files, but it throws an error. (when importing) https://github.com/Waelwindows/blender_io_scene_bin these tools are primarily for Project DIVA though. i thought i would give it a shot since both games are made with the same company. EDIT: sample obj.bin and tex.bin attached. FarcPack.7z objset.zip
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I figure I would catalogue my findings and put them all in one place in case anyone else is looking for the models in this game. This wouldn't have been possible without the help of TeaEffTeu, who provided the QuickBMS script used to extract the .npk files. You can find the script here The process is as follows Once you install the game you have to locate the .apk files buried in your phone or emulator, turn these into zips so you get into them. Inside the split_mini_client and split_mini_client_extra apk/zips there are asset folders, the .npk files can be found within. Run the quickbms script, follow the instructions and select 0 to force decryption. Run RMAViewer to view the .dat files that have been extracted from the .npk files. From the RMAViewer interface you can extract into .obj files. I do have an issue when trying to find certain things in the files. I can only find the low LOD models of certain units as it looks like RMAViewer can't open some files. If you can figure this out, I would be most thankful. I have an example file listed in the comments below. RMA_Upd3.zip
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