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  1. I need help to identify the global header and all offset header for languages and their respective positions to create the repacker. I've looked a lot, but I can't identify them. Below are the initial positions of the English texts that I used to export the texts. File: SCENARIO_DLC_000.bin - Header (english texts): Decimal 109584 File: SCENARIO_DLC_001.bin - Header (english texts): Decimal 115440 File: SCENARIO_DLC_002.bin - Header (english texts): Decimal 111744 File: SCENARIO_DLC_003.bin - Header (english texts): Decimal 119376 File: SCENARIO_DLC_005.bin - Header (english texts): Decimal 119536 File: SCENARIO_DLC_007.bin - Header (english texts): Decimal 107504 File: SCENARIO_DLC_008.bin - Header (english texts): Decimal 117744 File: SCENARIO_DLC_009.bin - Header (english texts): Decimal 114624 I'd really appreciate it if you could help me with this detail. PS.: I can extract the texts, but not doing the right way to do this. I cannot repack because i don't know where is the header offsets of all languages texts. When i repack with positions i know, the game crash. So it's right to say i need help to extract and repack And my English isn't that good yet, so I apologize for the misunderstanding. (editado) PS².: To extract the texts today, I basically pass the offsets of the headers of the English texts, but since I haven't found the header of all the languages, I can't recalculate the header of the other languages and the title and description of the mission at the bottom. SCENARIO_DLC.zip
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