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  1. I extracted all the data from one of my favorite video games (this one), and looking at them I realized the models don't have any extensions. So they're raw data; I like these files because they pose a challenge (sarcasm). 😊 Anyway, using public tools I have obtained the vertices but the faces as always are my weakness, I tried to apply knowledge that I read in forums but they don't seem to work. In this case, it is the photo showroom called "Gion" of traditional Japanese architecture. As you can see, the scenario seems to be repeated on the three axes
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