Version 1.0.0
1 download
Final stable releases of both models and levels of ID-Daemon that were posted on the former XeNTaX forum, please see original screenshots for more details. I included for maps the needed files to just run the tool directly on your already dumped game assets.
In order to run the model tool just look up the *.MeshSet you want to convert and the skeleton.
Run it like this in command prompt:
Fb_nfsrun_pc.exe *.MeshSet
or
Fb_nfsrun_pc.exe *.MeshSet *.ebx
If its a character the skeleton must exact skeleton.
You can even drag and drop the *.MeshSet on to the tool and it will convert it for you, assuming the skeleton is located at the root of the tool to be loaded automatically.
Since the skeleton is hard-coded in the tool as the BF3 skeleton name such as "veniceantske01.ebx", you must rename the skeleton that way if you go the drag/drop route of conversion.
Otherwise use the exact syntax above.