Cornalito Posted September 17, 2024 Posted September 17, 2024 Hi, I tried import the .bin files from this game with a script but always got an error, exist another script to convert to a useful format? CAR553.rar
Engineers shak-otay Posted September 18, 2024 Engineers Posted September 18, 2024 (edited) Car553, part on a quick glance (btw, I have a déjà vu that this had been solved on Xentax already) Edited September 18, 2024 by shak-otay
Cornalito Posted October 27, 2024 Author Posted October 27, 2024 I searched in xentax archive, but i can´t find any script or something for extract models or textures.
Engineers shak-otay Posted October 28, 2024 Engineers Posted October 28, 2024 At least I found it mentioned: Quote hi is Chipi here ? wondering if we can have a updated milestone importer for Sebastien Loeb Evo Rally? So if you found nothing there's two options at least: use hex2obj as shown in my previous post or, the harder way: try to convert the mcr script from your opening post to something that works outside of 3dsmax.
Cornalito Posted March 7 Author Posted March 7 There´s a tutorial for Hex2obj for easy understanding? (I´m not familiarized with binary stuff).
Engineers shak-otay Posted March 7 Engineers Posted March 7 There's a tut button in the app but it's a long go if you start from scratch. (Btw, this .bin format is not the best to start with as a beginner.)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now