spamzilla Posted September 25, 2024 Posted September 25, 2024 (edited) I was looking at the resources from Dune on the PS2 and I'm not really getting anywhere. Would anybody know anything about these .MDL and .ANM formats? .ANM appears to have "02 30 00 00" as a header. .MDL appears to have "10 00 00 00" as a header. .DFF models can be imported into Blender by using an add-on called DragonFF which is actually for one of the Grand Theft Auto games. Edited September 25, 2024 by spamzilla
Engineer roocker666 Posted September 26, 2024 Engineer Posted September 26, 2024 Try to rename .MDL to .DFF, it looks like MDL has the same format.
spamzilla Posted October 7, 2024 Author Posted October 7, 2024 Those .MDL files are indeed just renamed .DFF The animation of things is eluding me though.
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