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Undisputed/ESBC Model and Texture Extraction


goatmeatrice

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1. Open the data.unity3d file in UABEA

2. Decompress to memory

3. Export All

4. Open up AssetStudio and load the folder where you exported the assets from UABEA

5. Once loaded, go to asset list

6. Body meshes are listed as "Body" and textures are listed as "FirstName_LastName_BaseMap"

7. Click on the asset to preview it

8. Right click and press export and the body meshes will be exported as .OBJ files and the textures will be exported as .PNGs

UABEA

AssetStudio

 

EENrpej.png

k0KN1YD.jpeg

z67sNsU.png

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