BillyBnMOfficial Posted October 14 Share Posted October 14 I wanted to look into the old Grinch game for PS1, and nothing I knew is able to open or extract them I left a few of the level files if anyone can give out any pointers BZZ Link to comment Share on other sites More sharing options...
BillyBnMOfficial Posted November 8 Author Share Posted November 8 Hate to bump but I tried some tools for Bugs Bunny: Lost in Time which was by the same developer and nothing worked https://github.com/hadashisora/BuggyBunny Must have been an update to the format at one point in 2000 Link to comment Share on other sites More sharing options...
ikskoks Posted November 8 Share Posted November 8 Format seems to be different for each game using it. In most cases data is compressed with custom algorithm. AFAIK no other tools exist that can handle this. Link to comment Share on other sites More sharing options...
DKDave Posted November 9 Share Posted November 9 I did a bit of work on these formats. The BZZ headers do change slightly from game to game, but the compression algorithm seems to be the same. One day I might combine all the header formats into one script, but for now you should be able to use this Python script to decompress the data in The Grinch for further analysis. It's not perfect because the format is crap (i.e. it doesn't store decompressed size that I can see, no proper filenames or file types, etc.). grinch_bzz.zip 3 Link to comment Share on other sites More sharing options...
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