GabryTheSniper Posted November 3 Share Posted November 3 When i decomplied the game files, i stumble across this file: 21532204.3LC . Is there a script that can handle it? Sample.rar Link to comment Share on other sites More sharing options...
Engineer h3x3r Posted November 10 Engineer Share Posted November 10 (edited) I believe it it's compressed with custom algo + cipher on top of that... Typical at Japanese stuff. Or am I wrong? Coz can't find index or valid vertex. Edited November 10 by h3x3r Link to comment Share on other sites More sharing options...
DKDave Posted November 10 Share Posted November 10 On 11/3/2024 at 3:14 PM, GabryTheSniper said: When i decomplied the game files, i stumble across this file: 21532204.3LC . Is there a script that can handle it? Sample.rar 1.27 MB · 5 downloads That file contains mostly HCA audio. I can't see any models in there. Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted November 10 Engineer Share Posted November 10 (edited) btw, what does "AFS2" mean? Is it related to feedback suppression? Edited November 10 by shak-otay Link to comment Share on other sites More sharing options...
GabryTheSniper Posted November 10 Author Share Posted November 10 32 minutes ago, DKDave said: That file contains mostly HCA audio. I can't see any models in there. Oh, i thought that those files are models. I'll go deeper Link to comment Share on other sites More sharing options...
DKDave Posted November 10 Share Posted November 10 17 minutes ago, shak-otay said: btw, what does "AFS2" mean? Is it related to feedback suppression? It's just a file header for .awb files from CRI, used in loads of games. 1 Link to comment Share on other sites More sharing options...
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