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Dragon Age Veilguard


id-daemon

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  • 2 weeks later...

Hi there!

first of all thanks to Daemon for making the tool!
 

I have been able to dump and as a test convert one of the models, I have been able to extract the models for the companions by dumping: initialglobal.toc, globals.toc and default.toc.
Could anyone please tell me where in the bundles folder is the equipment for the MC? both weapons and armor? or if I need to dump another .toc?

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1 hour ago, id-daemon said:

Hair tools added to the same download. Supports both straight and curly strands, short and long hairs, also facial hairs and beards.

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hi Daemon!

 

Sorry to bother, could you please tell me which .TOC would I need to dump to get the MC Rook? im looking for the armors and weapons, I have already dumped initialglobal.toc, globals.toc and default.toc.

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12 hours ago, AzothRaven said:

hi Daemon!

 

Sorry to bother, could you please tell me which .TOC would I need to dump to get the MC Rook? im looking for the armors and weapons, I have already dumped initialglobal.toc, globals.toc and default.toc.

I recommend utilizing Frosty from Wavebend to specifically locate what you need as it has a visual mesh explorer. 

This tool is useful for (as of now) strand hairs, and "correcting" skeletons/head meshes. 

By "MC" - I assume it's "main character". In which case, everything is pretty much shared between Rook and the various NPCs you see. If you're wondering "well, I can't find things like the models for females or dwarves or qunari (can only find the human male)" - this tool can assist you with that because all of those are done in-game by the morphing system and the skeletal system. Albeit I do it through existing NPC skeletons since I don't think this tool can extract the CC "morph targets" just yet (which as I said, include body targets like breast, glute, hip sizes and heights). 

Edited by IceBuckets
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9 hours ago, IceBuckets said:

I recommend utilizing Frosty from Wavebend to specifically locate what you need as it has a visual mesh explorer. 

This tool is useful for (as of now) strand hairs, and "correcting" skeletons/head meshes. 

By "MC" - I assume it's "main character". In which case, everything is pretty much shared between Rook and the various NPCs you see. If you're wondering "well, I can't find things like the models for females or dwarves or qunari (can only find the human male)" - this tool can assist you with that because all of those are done in-game by the morphing system and the skeletal system. Albeit I do it through existing NPC skeletons since I don't think this tool can extract the CC "morph targets" just yet (which as I said, include body targets like breast, glute, hip sizes and heights). 

Hi there!

Yes, I meant the Main Character Rook, its weapons but specifically armors is what im looking for to extract. by Wavebend you mean this: https://github.com/CadeEvs/FrostyToolsuite

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On 1/13/2025 at 5:28 AM, AzothRaven said:

Hi there!

Yes, I meant the Main Character Rook, its weapons but specifically armors is what im looking for to extract. by Wavebend you mean this: https://github.com/CadeEvs/FrostyToolsuite

Here.

 

And like I said, you won't find *most* armors if you're trying to pull anything other then a human male version of armors. And the head presets will be "deformed". 

Edited by IceBuckets
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22 hours ago, IceBuckets said:

Here.

 

And like I said, you won't find *most* armors if you're trying to pull anything other then a human male version of armors. And the head presets will be "deformed". 

Thank you for all the help so far,

I just started using it and is asking for hte encryption key of the game but this is not unreal, so, could you tell me how did you find it?

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