dblF Posted December 26, 2024 Share Posted December 26, 2024 All emt files (found in data_dx\stream) are actually clean .OGG files with 137 bytes of random junk prepending the OGG header & audio data. So to get it to play you can just remove the first 137 bytes and save the file as .ogg. I came up with a simple tool to convert between those two, what's the use of it? Well you can fetch or replace the character phrases the main menu music etc. Theres about 5K audio files in the retail copy. You can grab it here (as well as the complete SRC), I'd advise to get the -cmd zip, it's re-compile value is much much higher, it's written in C and you could compile it and get it to work on as low as Win98, maybe even 95. So as eye-pleasing as UI is,,the UI version is in .Net Managed C++ and on top of that requires VLC Media Player because you can also playback the audiofiles there. So I personally would just opt for CMD,,quick and nifty https://github.com/RezWaki/EMTFucker/releases/tag/1.0 The meat: https://github.com/RezWaki/EMTFucker/blob/main/cmd/emtfucka.cpp cheers Link to comment Share on other sites More sharing options...
ikskoks Posted December 26, 2024 Share Posted December 26, 2024 Quote EMTFucker Seems like some 12 years old kid helped you name this tool 😄 Link to comment Share on other sites More sharing options...
dblF Posted December 26, 2024 Author Share Posted December 26, 2024 basically took the 'f' part from another tool that I'm making but the name of that other one was born of frustration but as you can tell I'm not really good with naming things 1 Link to comment Share on other sites More sharing options...
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