LeoFeroz Posted November 10, 2023 Author Share Posted November 10, 2023 9 hours ago, shak-otay said: I had some batch processing with GUI (other format) but it was ugly and refraining from a GUI is harder than you may think of. I'd not be surprised if DKDave or someone else presented a script before I even get into action... No problem man, you are a legend of the old forums, you have always helped others for many years at xentax, thank you very much for being such an incredible guy :] Link to comment Share on other sites More sharing options...
LeoFeroz Posted November 27 Author Share Posted November 27 On 11/10/2023 at 5:48 AM, shak-otay said: I had some batch processing with GUI (other format) but it was ugly and refraining from a GUI is harder than you may think of. I'd not be surprised if DKDave or someone else presented a script before I even get into action... edit: found that batched version from 5 years ago. Maybe I'll check it next week. Well, a Bach function is quite reasonable when the models have strange names and you don't know exactly what each one is, 1893 modelbin's is a bit tricky to categorize one by one. Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted November 27 Engineer Share Posted November 27 (edited) Seems no one wrote a script or similar. (If you were a coder I could explain the proceeding for a Make_H2O project). edit: not sure, whether this is a StarFox64 model. Just did a blind obj import from my latest test folder from a year ago... I found the 487ce8a2_modelbin mesh. Edited Wednesday at 08:41 PM by shak-otay wrong model uploaded Link to comment Share on other sites More sharing options...
LeoFeroz Posted Wednesday at 06:48 PM Author Share Posted Wednesday at 06:48 PM 8 hours ago, shak-otay said: edit: not sure, whether this is a StarFox64 model. Just did a blind obj import from my latest test folder from a year ago... the name you said this mesh is something else in the game so I don't think it's from star fox 64 3d, or you just named it wrong Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted Wednesday at 08:40 PM Engineer Share Posted Wednesday at 08:40 PM Yes, sorry. Had to dive into a sub directory and found the same. How about the state of the "project"? What is 1893 modelbin? Link to comment Share on other sites More sharing options...
LeoFeroz Posted Wednesday at 11:45 PM Author Share Posted Wednesday at 11:45 PM 3 hours ago, shak-otay said: What is 1893 modelbin? Sorry if you're confused, the translator can be stupid at times, What I meant is that the batch function wouldn't be stupid in this case because the game has 1893 models in the .modelbin format and all with strange names Link to comment Share on other sites More sharing options...
LeoFeroz Posted Thursday at 04:29 PM Author Share Posted Thursday at 04:29 PM (edited) 19 hours ago, shak-otay said: But forget it for now, I still found that some large size models have some broken mesh. 14 meshes of the model were broken 376aabef.rar Edited Thursday at 04:35 PM by LeoFeroz Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted Thursday at 06:23 PM Engineer Share Posted Thursday at 06:23 PM (edited) What are the parameters of that broken model? The one I checked looks ok (counts are in modelgdb): Edited Thursday at 06:25 PM by shak-otay Link to comment Share on other sites More sharing options...
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