January 18, 20251 yr Localization Thought I'd ask if you guys could reverse this format as I need to get maps from the game intact without having to deal with occlusion culling when you rip using Melon Ripper. TEST_693 and TEST_1661 appear to be static building meshes while the rest are apparently skeletal characters as evidenced by the bone names. AGKMCmodels.zip
January 18, 20251 yr Author Localization 18 minutes ago, shak-otay said: Point clouds (2nd one Townhouse_04?): No face data?
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