January 18, 20251 yr Localization I'm going to do tools for it, and release it here on reshax. I plan to support characters and maps, like it was before with FF7 remake.
January 25, 20251 yr On 1/24/2025 at 12:58 AM, id-daemon said: Did some first tests. will u make a mod tool or just model extractor also does animation extraction support will be added or not
January 28, 20251 yr On 1/18/2025 at 7:55 PM, id-daemon said: I'm going to do tools for it, and release it here on reshax. I plan to support characters and maps, like it was before with FF7 remake. Thank you! I can't wait 😍 the last tool was amazing 👏🏼
January 29, 20251 yr Author Localization Currently testing map objects placing. Not ready yet, but hopefully soon.
January 31, 20251 yr I cant wait FF rebirth has too many environments that should be extracted ; absolute gorgeous environments ; here's hoping someone rips Tifa's house and Halloween Hotel
January 31, 20251 yr Author Localization Its getting there, I have more objects placed now. But still not all.
February 9, 20251 yr Author Localization Good news. Issues with missing objects and incorrect normals were fixed. Now tool is really close to release.
February 9, 20251 yr 1 hour ago, id-daemon said: Good news. Issues with missing objects and incorrect normals were fixed. Now tool is really close to release. Thanks for all your hard work. It's looking great! 😍
February 11, 20251 yr On 2/9/2025 at 4:53 PM, id-daemon said: Good news. Issues with missing objects and incorrect normals were fixed. Now tool is really close to release. wow amazing work i wish we can get the animation support too 😅
February 11, 20251 yr Great job, umodel can export characters and animations but there seems to be a problem with the static mesh. It seems I can't export the map. all thanks bro Can I ask if the lighting and camera information can be read from level? Very interested in learning from him
February 12, 20251 yr Author Localization On 2/11/2025 at 6:04 PM, dandes said: Can I ask if the lighting and camera information can be read from level? Yes, it can be read, but i was not planning it.
February 18, 20251 yr Thanks for the work, please know there's a lot of excitement for this release. I'm especially eager to see assets from Upper Junon.
February 18, 20251 yr Author Localization Things are getting better. Almost everything is in place now.
February 19, 20251 yr 6 hours ago, id-daemon said: Things are getting better. Almost everything is in place now. is there a way we can import in the textures alongside the mesh into blender?
February 19, 20251 yr Great job. I would like to ask you how I can find the map extractor for FF7 remake. Thank you!
February 19, 20251 yr Author Localization 15 hours ago, ZFPInTheAir said: is there a way we can import in the textures alongside the mesh into blender? Yes, but i dont plan adding this yet. Only materials. 5 minutes ago, JACK POR said: Great job. I would like to ask you how I can find the map extractor for FF7 remake. Thank you! It must be still somewhere here in archives section. (xentax/zenhax backups)
February 19, 20251 yr It looks amazing! Great job! 22 hours ago, id-daemon said: Things are getting better. Almost everything is in place now. Will it be possible to (manually?) add textures? Like in the FF7R 2020 tool?
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