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[PS2] The Sopranos: Road to Respect .SGP2 models (model/texture bundles?)


huckleberrypie

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Turns out that the 7 Studios .FS archives are supported with Watto's tool, and that there's what appears to be model files within said archives. Is anyone here up to figuring these .SGP2 stuff out? I took them from the poker minigame if it helps. I am not sure if it's just the models themselves or they came with textures embedded based on the file size.

sgp2.7z

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PS2 models are made by tiny submeshes, I got something with file "p_data_objects_characters_antonini_antonini_sgp.sgp2" but I am not really sure.. Each submesh has a tag in header. For example 1st submesh at 0x15310; "00 80 6D 6C 36 80" 5th byte is the count(36 Hex = 54 Dec). Uvs at 0x15334, same count 54, padding 24. UVs look like something but I don't know about vertices.

antonini.PNG

Edited by roocker666
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