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Over the Hedge .ARC (PC version)

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Korniak, posted Wed Jan 07, 2015 1:35 pm (2506)


Hi All

I want to ask you for help with this little game. Here is a file:
https://mega.co.nz/#!BEc0HLpS!bjU8x7WEh ... K7XOy0qVic
Before I created this post I have been looking for a script and found it here:
http://aluigi.altervista.org/papers/bms ... _hedge.bms
but it doesn't work with PC version of this game, I have tried other versions of quickbms, result is the same 0 files found in 0 sec.

Thank you really if you can help.
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aluigi, posted Wed Jan 07, 2015 1:54 pm (2507)


This format seems completely different than the format I analyzed for the script.

I don't see an index table with information about the files.
Are you sure there is not also a small file with similar name in the game folder?
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Mygoshi, posted Wed Jan 07, 2015 2:01 pm (2508)


Great to see this game
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Mygoshi, posted Wed Jan 07, 2015 2:04 pm (2509)


Korniak, to support your request I will add more samples.

Here: (expired)
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aluigi, posted Wed Jan 07, 2015 2:25 pm (2510)


Ok, so I can't help for this format.
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Korniak, posted Wed Jan 07, 2015 4:24 pm (2513)


Mygoshi wrote:
I found an AUDIOSTR.ARC file in the PC version. Aluigi, you analyzed the GC, and PS2 version. I will upload the file of the PC version if you want Korniak

Edit: I have the PC version but no music play in the game. I tryed to open AUDIOSTR.ARC with Awave Studio and it plays but without any sounds (without noises,etc)...


Yes you can upload,
I think I uploaded a valid file, game version is 0.0 and there is no patches for this game.
You have no music in game? maybe i will upload AUDIOSTR.ARC for you?
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Korniak, posted Wed Jan 07, 2015 4:47 pm (2514)


aluigi wrote:
This format seems completely different than the format I analyzed for the script.

I don't see an index table with information about the files.
Are you sure there is not also a small file with similar name in the game folder?


there is how it looks

Image
Image
Image
Image

I can even upload whole game folder if it's needed.
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aluigi, posted Wed Jan 07, 2015 6:21 pm (2522)


That index.ind file seems interesting, can you upload it?
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aluigi, posted Wed Jan 07, 2015 8:33 pm (2527)


Bingo :)
Script updated to version 0.2.
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aluigi, posted Wed Jan 07, 2015 8:38 pm (2529)


Ok, I can try to automatically support it like I did for the other version.
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Mygoshi, posted Wed Jan 07, 2015 8:39 pm (2530)


Thanks but your script works with the DATASETS which contains voices/sfx.

You give a hard work on this and I really want to say Thank You. Now the problem is AUDIOSTR.arc...

Edit: I have your PS2 script, extracts 67 tracks from the PS2 audiostr.arc but the same problem how to convert the .dat sounds to a playable format...

I got an error with the script
http://prntscr.com/5pokze

Edit 2: I think these files will help you (I think)

igct.bnx --> https://mega.co.nz/#!9Vxk2biZ!bMIXjkKh9 ... Tw_vFpccz4
igct.bnx.bak --> https://mega.co.nz/#!0JJR2aqC!k4zU3FgLm ... 9Fl_V3X9_M
extra.dat --> https://mega.co.nz/#!9VAyGJAZ!LPn_XhZTT ... HRM1GGUuuY
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Mygoshi, posted Wed Jan 07, 2015 8:49 pm (2531)


Korniak, can you upload YOUR AUDIOSTR.arc please? I have the cracked pc version of the game, I think this is why I don't have the music when I play the game. ^^
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aluigi, posted Wed Jan 07, 2015 9:02 pm (2532)


Done, script 0.2.1.
Now it uses the names located inside the files of Datasets.arc so you have all the filenames (I don't think the other archives do the same).

Please note that all the files in audiostr.arc have just zeroes in them.
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aluigi, posted Wed Jan 07, 2015 9:08 pm (2535)


I guess it was a file of less than 4 bytes at the end of the archive.
I have udpated the script to version 0.2.1a
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Mygoshi, posted Wed Jan 07, 2015 9:11 pm (2537)


Same error
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aluigi, posted Wed Jan 07, 2015 9:16 pm (2538)


Use the latest version of quickbms (0.6.1d), it show the location of the error in the script.
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aluigi, posted Wed Jan 07, 2015 9:28 pm (2541)


Let me guess, your cracked version of the game has movies.arc that has a size of zero bytes?

The script is perfect, if you get that error it means the archive is smaller than the SIZE value specified in the index.ind file... so the problem is the archive or the index.ind file.
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