JakisGuarra Posted February 4, 2025 Posted February 4, 2025 (edited) Hello everyone! I want to recognize what contents stored in those *.str files. My goal is extracting rigged models and animations from that game. they're looks like compressed ones, but I can't recognize what algorithm is this since I'm not expert at compression methods. Some examples of these files: https://drive.google.com/file/d/1obCO9rZrq13Q1Rkznm9DB-FrLf4Mgikw/view?usp=sharing https://drive.google.com/file/d/1sXKFfZQEMpcxXY-yYxZIXbWThgyQjwUE/view?usp=sharing Edited February 4, 2025 by JakisGuarra
Moderators Solution ikskoks Posted February 4, 2025 Moderators Solution Posted February 4, 2025 Data is compressed with ZLIB algorithm. You can decompress with offzip http://aluigi.altervista.org/mytoolz/offzip.zip like this: offzip.exe -a global.str 1
JakisGuarra Posted February 4, 2025 Author Posted February 4, 2025 (edited) 2 hours ago, ikskoks said: Data is compressed with ZLIB algorithm. You can decompress with offzip http://aluigi.altervista.org/mytoolz/offzip.zip like this: offzip.exe -a global.str thank you! that helps. then, next step: what about those *.4gw and *.dat file, a decompressed ones? I should extract them. https://drive.google.com/file/d/1PEkK10Ie3GuuDN57o1fWqqMHVKH-zgg1/view?usp=sharing https://drive.google.com/file/d/1c4uYdTEGsBPhxrPGlYYFNnQlm_hgvUtN/view?usp=sharing Edited February 4, 2025 by JakisGuarra
Moderators ikskoks Posted February 4, 2025 Moderators Posted February 4, 2025 I don't know, looks custom to me.
JakisGuarra Posted February 5, 2025 Author Posted February 5, 2025 5 hours ago, ikskoks said: I don't know, looks custom to me. Later I create another topic then.
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