JaredT234 Posted March 12 Posted March 12 (edited) I'm trying to get the .bsp files for Tao Feng opened....but I don't know which extractor or viewer would extract nor view them (P.S. it's not a GoldSRC/Source nor a Quake .bsp file....it's another) As for the .cbx files...Dragon Unpacker doesn't do anything with that kind of file (mostly TGA Files) Any options?ar_z01_n.bsp.rarar_z01_n.cbk.rar Edited March 12 by JaredT234 Rar files added
Engineers shak-otay Posted March 12 Engineers Posted March 12 (edited) .bsp, lots of small point clouds (11 to 20 vertices, one with 50). Someone with patience required to collect them. The search pattern is xx00000101xy, 5 times in a row, where xx is 00 to 05 and xy a wildcard byte. The vertex blocks start 48 bytes (+/- 1 or so) after the start of the pattern. (Imho most blocks don't look as if they represented meshes, btw.) One vertex (?) block from the end of the file, double vertices included: Quote # 0xaf1a: verts= 23 v 1.596000 30.000000 -12.300000 v 5.416349 30.000000 -5.095520 v -1.596000 30.000000 -8.980000 v 1.596000 30.000000 -8.980000 v 3.973144 30.000000 -7.834248 v 3.973144 30.000000 -7.834248 v -1.596000 30.000000 -8.980000 v 1.596000 30.000000 -12.300000 v 5.416349 30.000000 -5.095520 v 1.596000 30.000000 -8.980000 v -1.596000 30.000000 -8.980000 v -5.853758 30.000000 -4.748893 v -5.250000 30.000000 -5.171429 v 2.589523 30.000000 -7.666137 v 2.589523 30.000000 -7.666137 v 5.416349 30.000000 -5.095520 v 5.250000 30.000000 -5.985647 v 5.416349 30.000000 -5.095520 v -5.350000 30.000000 -2.400000 v -5.350000 30.000000 -2.400000 v -5.350000 30.000000 -2.400000 v -5.350000 30.000000 -2.400000 v -5.000000 30.000000 -1.750000 # 0xb4ac Edited March 13 by shak-otay 2
JaredT234 Posted March 15 Author Posted March 15 I'm new to this hexing stuff...I am watching tutorials on it however. On 3/12/2025 at 4:22 PM, JaredT234 said: I'm trying to get the .bsp files for Tao Feng opened....but I don't know which extractor or viewer would extract nor view them (P.S. it's not a GoldSRC/Source nor a Quake .bsp file....it's another) As for the .cbx files...Dragon Unpacker doesn't do anything with that kind of file (mostly TGA Files) Any options?
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